LF: [法線転送ツール] Normal Transfer Tool
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@Donut Unfortunately, I've also had some pretty lousy results with it too. I'm not exactly sure why, but when using the visualizer, it doesn't always line up between the two meshes, so there's some kind of bug that I don't know how to diagnose. It works fine on certain meshes, but doesn't on others
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@Donut Unfortunately, I've also had some pretty lousy results with it too. I'm not exactly sure why, but when using the visualizer, it doesn't always line up between the two meshes, so there's some kind of bug that I don't know how to diagnose. It works fine on certain meshes, but doesn't on others
@mysterywizard
Hi. The new 2.0 update has been released. It might fix the issue; the system has been practically rebuilt from the ground up.But in any case, could you give an example of meshes it doesn't work with?
Unity's behavior varies greatly when mixing animated meshes, regular meshes, and armatures. Each specific case must be handled separately in code.
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heres the 2.0 version
hopes its works >.< -
heres the 2.0 version
hopes its works >.<@GrimReaperrino bump update 2.10
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heres the 2.10
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heres the 2.10
@GrimReaperrino Thanks you <333333
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heres the 2.10
@GrimReaperrino Thanks for sharing! Could you send over the v2.11 release from 2026-09-15 again?
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@dana there u go
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@dana there u go
@GrimReaperrino Thx!
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