@dolliessv add eye bones in (if wanted) to make the eyes move, turn on your blink blendshapes, fix the looking up blendshape, then go to the viewpoint and set it all to 0,0,0, then move the avatar up so you can see the arrows to move the viewpoint, you can move the avatar abck down after, the viewpoint will need to be by the chin or lower because the viewpoint is messed up, then just go add physbones in the armature because theres no physbones anywhere, takes no more than 10 minutes if you know what youre doing, enjoy