LF : Malice & Cow Loona Outfits
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i let kara know but i'll let you guys know as well: it's a mess and i can't figure it out. the model was for blender only use however there are 3 armatures in the three drop downs under scene collection. i could try trial and error as i have been but even if i delete 2 out of the 3 armatures the mesh itself with the leggings for example are 1 mesh so i would have to figure out how to split it to assign it to each separate respective leg. i'm more unity savvy and have rarely touched blender so this is out of my field, but if anyone thinks they can convert it DM and i'll send over the file. it's made for blender 4.1 so anything else and it will crash and refuse to open
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wrote on 20 Feb 2025, 22:34 last edited by
i can fix it up
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wrote on 21 Feb 2025, 01:02 last edited by
bump
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wrote on 21 Feb 2025, 01:57 last edited by
Don't worry folks, ya girl's got this
I've been working tirelessly for a little over 4 hours, and I've got most of her done already! The suit's rigged up properly, and now all I'm working on is adding "revert" shapekeys to shrink parts of her body in order to prevent obvious clipping. I'll keep you guys updated as well, but I intend to get this all nicely packaged up for you guys ^^
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wrote on 21 Feb 2025, 06:15 last edited by
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wrote on 21 Feb 2025, 06:52 last edited by
GAT DAMN, (bump!)
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wrote on 21 Feb 2025, 08:00 last edited by
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wrote on 21 Feb 2025, 08:23 last edited by
got it take your time!
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wrote on 21 Feb 2025, 08:52 last edited by
I'm so sorry everyone, I've had to take attention away from the project for a bit, I promise I'm still working on it, it's just taking longer than I expected for this personal matter to resolve!
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wrote on 21 Feb 2025, 09:50 last edited by SulfuricKara
Alrighty everyone. Thank you to @chewtoy for the wonderful opportunity to work on this project, and for everyone so far for being understanding and kind ^^ Frankly, money is tight so if you would like to leave a small tip of any kind, It would be greatly appreciated, but is totally unnecessary! I fully understand if you do not want to, and just want me to get straight to the file. (My paypal handle is @SulfuricKara, but please don't feel any pressure to tip! I love working on stuff like this, especially when it gives me a challenge.)
With that having been said...
The file password is MaliciousIntent
https://workupload.com/file/YrUg7GVhRjv
Hints ahead of time: Don't try to use the femboy body with this.. it uh- doesn't work. There's no shapekeys to make it work so... yeah.
Since there are no shapekeys in general (except for ones I added), she also can't be extra thicc :C sorry!Don't import this into a project with the stylized loona already in it! This is a fully set up version of the base model with the costume applied + some extras that make the experience more enjoyable (PCS, Latest version of GoGo, Gestures Off toggle, MMD shapekeys, and mouth opening added to the SPS mouth hole!)
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wrote on 21 Feb 2025, 10:04 last edited by
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This'll be the last thing I post before I hop off for the night, so if there's anything at all that is of concern or that I should look into, I'll try to get to it soon. Goodnight, and enjoy
wrote on 21 Feb 2025, 19:29 last edited by@SulfuricKara You are legend and deserve shitton of headpats and kisses. Thank you kindly, you are the best.
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wrote on 21 Feb 2025, 20:00 last edited by Letecus
it said that the Malice Armature script is missing, is there an easy fix for this?
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wrote on 21 Feb 2025, 20:13 last edited byThis post is deleted!
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This'll be the last thing I post before I hop off for the night, so if there's anything at all that is of concern or that I should look into, I'll try to get to it soon. Goodnight, and enjoy
wrote on 21 Feb 2025, 20:15 last edited by@SulfuricKara Yeah- i kinda have the same issue here, I am missing the armature. Normally just uploading dynamic bones fixes it but not now- aherm- what am i doing wrong?
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wrote on 21 Feb 2025, 20:34 last edited by SulfuricKara
Ah yes! @SecretJuws @Letecus I totally forgot to put the dependencies! This is everything you'll need in your package (other than poiyomi)
I utilized Modular Avatar's merge armature script to apply the clothing, as VRCFury's armature link script completely destroys the mesh for whatever reason
(You may not need all of this, but as a general rule of thumb, I always include these in every project file)
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wrote on 21 Feb 2025, 20:36 last edited by
I recommend removing the avatar package (should just be the "Avatars" folder that contains everything) and then importing these into your project, then re-importing her, just to make sure there won't be any after-import issues that I can't personally fix
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wrote on 21 Feb 2025, 23:26 last edited by
ah of course-! thx for the help
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wrote on 22 Feb 2025, 07:10 last edited by
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I tried porting it to quest but I had to basically remove everything (even the clothes) except the malice outfit. (thanks btw)
and even after doing that, the hands were broken still, I doubt there will be a good quest port but at least I tried
wrote on 22 Feb 2025, 07:13 last edited by SulfuricKara@camobamo08 Hands are broken because I did a special work-around for the clipping issues you can see when they're not textured. Make a duplicate of the "Invisible" material, and set it to VRChat/Mobile/Particles/Multiply, and then click on the root "Malice Outfit" object in the hierarchy. Finally, scroll until you find the Malice Glove toggle, and then click and drag that new Quest invisible material to replace the one that is using poiyomi. Hopefully that should be all you need to do!
(Extra, I would also advise adding the "Default ON" property to each of those Toggle components, that way she doesn't spawn naked!)