✔ (FOUND by thechainedone) Maeve by Lucas369
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K kuku referenced this topic
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bump
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@g0thicpawz is it a fixed vers? last i saw that vers on models the fx size is too big for vrchat now
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@g0thicpawz is it a fixed vers? last i saw that vers on models the fx size is too big for vrchat now
@Rick-Reefer There was and would have been never a possibility to overshoot the parameter limit of 256 bits/entries.
There was never an smaller or larger official threshold allowed/to be set.You are maybe confusing something with something different.
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not the parameters like the size of the actual fbx?
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@Rick-Reefer There was and would have been never a possibility to overshoot the parameter limit of 256 bits/entries.
There was never an smaller or larger official threshold allowed/to be set.You are maybe confusing something with something different.
@blapanda i got a picture for what the issue is Screenshot 2025-01-21 080842.png this is the biggest uncompressed size ive seen yet this is also without edits or me trying to make her smaller
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its the same issue as before i was just wondering if anyone managed to fix it, i didnt wanna take all the stuff off of her that made her cool if i have to make her basically an opti to even use her then ill let this wonderful avi pass
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That uncompressed thing is about your textures, not about your parameters. Parameters are values/strings/variables/text being held by storage instances (for instance: placerHolder_string_hair = 100f). A regular "Toggle Hat/Shirt/Pants/Gloves" and whatnot Parameter will never get even close to a few MB.
That 500mb limit also has been added recently for a reason. Uncompressed files can butcher some people's experience in VRC, as those people who add like 10-20 bloody clothing sets to their avatars are not considering how it will affect people around them.Easy things to be done: Do not use 4k or even 8k textures. Compress them down to 2k with crunching them down to 50% of size. Do use a single material instance for the body and everything which has been attached to that character in blender. Try to add new clothing pieces not into unity and drag them onto your avatar, rather add them directly to the blender project and redo / refresh the UVs with textures, and so on.