LF:(Shinano)(Thighs Physbone)
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しなの(Shinano)用]太ももプリン(Thighs Physbone) - Emission Glow - BOOTH
[JP] 【オリジナル3Dモデル】 Shinano / しなの https://booth.pm/ko/items/6106863 ! しなののVer1.02が必要です それ以外のバージョンでは動作しません ! ■ SDK とUnityの基本的な使用知識をお持ちの方におすすめです。 ■ 素体を変形させるためのマニュアルはアセットに同封されています ■ プレファブ以外のファイルを他の方法で使用して発生するすべての問題に対して責任を負いません。 ■ オリジナルアバターを購入せずに使用することによって生じるすべての問題について、一切責任を負いません。 ■ 本Assetsは Shinano
(booth.pm)
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Here yah go! https://workupload.com/file/SrTqjLCnuaK
Only works with Shinano v1.02 which can be found here: https://forum.ripper.store/post/455279
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Anyone else got problems even in a new Project with the Asset? I put it on Shinano 1.02 but the feet are twisted and the neck is partly missing
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@Bobbels-Bort I am having the same issue. Did you look at the neck??? I'm not really sure what to do lol I have 1.02 in my project but it breaks things completely.
Edit- I figured it out! Anyone that tried to use this with 1.02. Run the initial patch and then go to the Avatar Mesh Patch tab and drag the body_base mesh into the game object selection. Then patch it and it will work properly. No messed up feet or neck.
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beep boop here we go, this has the 2.0.4 update aswell as Futomomo Weight Transfer Beta 0.9.0
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@Luminescence Hi how did you do it exactly ? I have try the exact same and the feet is still totally wrong