LF: (AudioLink) Audio Tunnel 3D Shader (Unity/VRC)
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LF: for that shader
(AudioLink) Audio Tunnel 3D Shader (Unity/VRC)
Visit VRChat Demo World: https://vrchat.com/home/world/wrld_9ec1ba19-e9a0-4296-b8ab-0bed6e02f1b8Includes:3 customizable 3D shadersAudioLink World VersionNon-AudioLink Avatar VersionAudioLink Avatar VersionScene examplesGlasses lenses exampleCompatibility:VRC Compatible!Compatible with avatar and world projectsWorks with AudioLink!Get AudioLink 1.2.0 here if you are using a non-VRC project!: https://github.com/llealloo/vrc-udon-audio-link/releases(Avatar-Audiolink version is less dynamic than World-AudioLink because of VRChat limitations)AudioLink "readback" option must be enabled for VRC world projectsBuilt-In Render PipelineShaders move locally with Unity game objects World assets come with a script that controls the shader, it does not include any prepackaged UI.Main Features / Customizations:Color Selection: Shader supports the selection of 3 colorsQuality Control: Balance the shader for the perfect balance of quality and performanceDensity Control: Change the density of objects rendered in the shaderSpeed Control: Control the speed of the tunnel and rotation movements Rotation Control: Rotate the shader if neededShape Control: Change the shape of the tunnel by entering 0, 1, or 2 into the '_Shape' variableAudioLink Control: Change the intensity of the AudioLink effectsTerms and Conditions:Use on public models is allowed.This is a non-refundable purchase.Resale or redistribution of this asset, is strictly prohibited.You are not allowed to claim this asset as your own, edited or not.
Gumroad (poofy1.gumroad.com)
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