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  4. Yara Novabeast Edit (found) ✔

Yara Novabeast Edit (found) ✔

Scheduled Pinned Locked Moved Found Avatars and Assets
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  • N Nongar

    @SulfuricKara Five skins have been made for this base model, each auctioned twice.
    The ripped avatar has this one: https://twitter.com/GhostCreations_/status/1794120723075928574
    But yeah, no one has found the OG skin yet
    8c761651-dc8f-4810-a489-774483e4b2de-image.png

    EmikotekE Offline
    EmikotekE Offline
    Emikotek
    wrote on last edited by
    #165

    @Nongar also off topic but do you know ab this avi? I've been looking for it but no luck and I need it so bad.

    Link Preview Image
    Protonoid

    Introducing the Protonoid! A Protogen-inspired base for VRChat. Equipped with an exosuit crafted for interplanetary exploration, these bio-engineered critters endlessly explore the unknown.VERY LIMITED QUEST COMPATIBILITY (Most features incompatible)PSD FILE NOT INCLUDEDHSV SLIDERS INCLUDED (V1 only), SUBSTANCE FILES INCLUDED.Protonoid Guide (Free!)Test Avatar (Face Tracking)Test Avatar! (HSV)Features include: Full body tracking support A casual outfit pack a skull head option Unified Face Tracking Blendshapes A sword-tonfa hybrid with working handles Transform into an armored ball and roll around! 6 hair styles, 4 ear types, and a few armor options. (V1 ONLY, V2 has removed in-game customization, but still works in Unity) Full HSV sliders for 4 body sections and 2 armor sections. Hair slider limited to Hue. AudioLink functionality (with toggle) Nostrils/Dog Nose toggle Fluff toggle, neck fluff option A toggleable armor and under-armor 4 different body types (Buff, Thi*c, Thin and Chubby) Can dynamically switch out the pecs without needing another model ~56 Custom icons for radial menus 15 facial expressions Substance Painter files for the body, armor and clothing Physbones on all relevant bones ~65k poly count VRchat and basic MMD visemes Twist bones for a more natural deformation of mesh A Blender "character customization" using sliders for alternate parts Corrective blendshapes on shoulders and knees using Avatar Dynamics A guide that takes you through the entire process for customizing, texturing, and setting up your model for Unity. Support for other platforms is not guaranteed.Blender is required for some of the customization features, and Poiyomi is required for the avatar to function properly. Download here:BlenderPoiyomi Toon ShaderPerformance rating: Medium9 Material slots : Body, Head, Hair, Armor, Infinity Mirror, Transparent, Trail, Gyroform Core, HUD (Local only).Phys Bone Components: ~12Skinned meshes: 2 (Armor, Body)Texture memory usage: ~60MB*Substance painter version used is 6.2.2. Prior versions will not be able to open the project.Blender version used is 4.0.2 (V1) and 4.3.0 (V2), older versions might not be able to open the file.Unity version currently required is 2022.3.22f1. Prior versions might not function properly, particularly with constraints.Poiyomi version used is 8.1.167 (V1) and 9.0.61 (V2). earlier or later versions might cause issues.This product is a non-refundable item. By purchasing it, you agree to the terms of service belowTerms of service:Things you CAN do: Make personal edits of the model Make public versions of the model in VRChat Use this model for VTubing or streaming, with or without monetization Make and sell accessories, only the rig bones can be provided as part of an accessory in order to more easily append things into the blend file. Things you CANNOT do: Use this avatar for commercial purposes without permission Sell any part of the model on its own, or as part of a kitbash Use the model, pictures of the model or drawings of this model to train any kind of AI or machine learning program. Tag/mention or even show my handle/name in renders, pictures or drawings that would not be family friendly. Take credit for creation of the model Use this model to promote hate speech Commission a retexture without having purchased the model yourself These terms and description are subject to change at any time without notice.Special Thanks:Polygon Cherub for letting me use parts of their CherubBot shader for the HUDNeo/Tokyozilla for advice on the body markingsRitualNeo for advice on face trackingAll my friends for helping me bug test the model!Kamex for the music in the videoWorlds for photoshoots:Crew Quarters by Gomi DeerPalace - Median by SkroozOlympia Nights by DrMorrothe Ardent Prayer by The_Heavynator128K Physics by PhysicsDude_ECOAudioOrbs by KillerBomb

    favicon

    Gumroad (neotoasteo.gumroad.com)

    I can retexture avis for files

    1 Reply Last reply
    0
    • 3hunna3 Offline
      3hunna3 Offline
      3hunna
      wrote on last edited by
      #166

      bump

      1 Reply Last reply
      0
      • C4s3yC Offline
        C4s3yC Offline
        C4s3y
        wrote on last edited by
        #167

        Thanks everyone for the full support and help! If ya'll do find the OG textures, pass them to me, I will add them to my server!

        Current looking for and can trade for:
        -Eris Novabeast Texture by Sogenmu
        -Project Nebula Female Furry Bodybase
        -Liona by StormWulf

        I 1 Reply Last reply
        0
        • 3hunna3 Offline
          3hunna3 Offline
          3hunna
          wrote on last edited by
          #168

          @C4s3y can i get a link to the server?

          1 Reply Last reply
          0
          • help_the_femboyxH help_the_femboyx

            this avi ?
            image.png

            beansareniceB Offline
            beansareniceB Offline
            beansarenice
            wrote on last edited by
            #169

            @help_the_femboyx hey help what is the name of this avi ik it’s a nova but it looks like an edit possibly?

            Uh meow meow =)

            3hunna3 1 Reply Last reply
            0
            • beansareniceB beansarenice

              @help_the_femboyx hey help what is the name of this avi ik it’s a nova but it looks like an edit possibly?

              3hunna3 Offline
              3hunna3 Offline
              3hunna
              wrote on last edited by
              #170

              @beansarenice Nightbeast

              1 Reply Last reply
              0
              • help_the_femboyxH Offline
                help_the_femboyxH Offline
                help_the_femboyx
                wrote on last edited by
                #171

                hewo? a bit confused on what happened here hehe

                i rip any avatar just ask me and ill do :3 (for texture manly) .. but i can rip the whole avatar too not just texture
                ^w^

                [ill need the vrchat link]

                (All for free :3 .. but i do like free asset as a gift / tip hehe >w<)

                3hunna3 1 Reply Last reply
                0
                • Didn'tDoItD Online
                  Didn'tDoItD Online
                  Didn'tDoIt
                  wrote on last edited by
                  #172

                  wonder if anyone can convert it into something you can put in blender xD?
                  bc when I do its just ends up being messed up xD

                  N 1 Reply Last reply
                  0
                  • Didn'tDoItD Didn'tDoIt

                    wonder if anyone can convert it into something you can put in blender xD?
                    bc when I do its just ends up being messed up xD

                    N Offline
                    N Offline
                    Nongar
                    wrote on last edited by
                    #173

                    @Didn-tDoIt Can you show pic related to the issue?

                    Didn'tDoItD 1 Reply Last reply
                    0
                    • N Nongar

                      @Didn-tDoIt Can you show pic related to the issue?

                      Didn'tDoItD Online
                      Didn'tDoItD Online
                      Didn'tDoIt
                      wrote on last edited by
                      #174

                      @Nongar Well when I use FBX Export and set it to Binary - and exports it- then Imports it into Blender.

                      3ae06dd0-b833-4010-a8fd-2ccd8427ea9b-image.png

                      This happens xD

                      N 1 Reply Last reply
                      0
                      • help_the_femboyxH help_the_femboyx

                        hewo? a bit confused on what happened here hehe

                        3hunna3 Offline
                        3hunna3 Offline
                        3hunna
                        wrote on last edited by
                        #175

                        @help_the_femboyx they were looking at the first novabeast variant you pulled up at the start of this thread. It was the Nightbeast.

                        1 Reply Last reply
                        0
                        • 3hunna3 Offline
                          3hunna3 Offline
                          3hunna
                          wrote on last edited by
                          #176

                          bump for OG textures

                          1 Reply Last reply
                          0
                          • Didn'tDoItD Didn'tDoIt

                            @Nongar Well when I use FBX Export and set it to Binary - and exports it- then Imports it into Blender.

                            3ae06dd0-b833-4010-a8fd-2ccd8427ea9b-image.png

                            This happens xD

                            N Offline
                            N Offline
                            Nongar
                            wrote on last edited by
                            #177

                            @Didn-tDoIt Using BetterFBX, and by turning Binary back to ASCII on Unity fbx export.
                            I was able to get a functioning model.blender_pRHBNTxTt8.png

                            Didn'tDoItD zeta.zazaZ C 4 Replies Last reply
                            0
                            • N Nongar

                              @Didn-tDoIt Using BetterFBX, and by turning Binary back to ASCII on Unity fbx export.
                              I was able to get a functioning model.blender_pRHBNTxTt8.png

                              Didn'tDoItD Online
                              Didn'tDoItD Online
                              Didn'tDoIt
                              wrote on last edited by
                              #178

                              @Nongar okay I will give it a try thanks for the help :3

                              1 Reply Last reply
                              0
                              • N Nongar

                                @Didn-tDoIt Using BetterFBX, and by turning Binary back to ASCII on Unity fbx export.
                                I was able to get a functioning model.blender_pRHBNTxTt8.png

                                Didn'tDoItD Online
                                Didn'tDoItD Online
                                Didn'tDoIt
                                wrote on last edited by
                                #179

                                @Nongar worked perfect Thanks a bunch 😄 ❤

                                1 Reply Last reply
                                😎
                                0
                                • 3hunna3 Offline
                                  3hunna3 Offline
                                  3hunna
                                  wrote on last edited by
                                  #180

                                  bump for OG textures

                                  1 Reply Last reply
                                  0
                                  • 3hunna3 Offline
                                    3hunna3 Offline
                                    3hunna
                                    wrote on last edited by
                                    #181

                                    bump for OG textures

                                    1 Reply Last reply
                                    0
                                    • ? Offline
                                      ? Offline
                                      A Former User
                                      wrote on last edited by
                                      #182

                                      Bump

                                      1 Reply Last reply
                                      0
                                      • 3hunna3 Offline
                                        3hunna3 Offline
                                        3hunna
                                        wrote on last edited by
                                        #183

                                        bump for OG textures

                                        1 Reply Last reply
                                        0
                                        • N Nongar

                                          @Didn-tDoIt Using BetterFBX, and by turning Binary back to ASCII on Unity fbx export.
                                          I was able to get a functioning model.blender_pRHBNTxTt8.png

                                          zeta.zazaZ Offline
                                          zeta.zazaZ Offline
                                          zeta.zaza
                                          Grunt Legionnaire
                                          wrote on last edited by
                                          #184

                                          @Nongar WHAT. THERE WAS A BETTER FBX EXPORTER THIS ENTIRE TIME LETS FUCKING GOOOOOO I CAN MAKE CLOTHES FOR THE DINODOG KISS ME RN

                                          always collecting furry avis and edgy clothes x

                                          1 Reply Last reply
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