Ethan SpyCorp v2
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Ethan SpyCorp
DESCRIPTION- Ethan is an AA SpyCorp secrete agent, and now you can play with this incredible avatar in VRChat, including tons of features and a Cyberpunk Police designTERMS OF SERVICE- Click HereAVATAR UPLOAD TUTORIAL- Click HereThanks for all & if u can please gimme rating (✰✰✰✰✰) Ethan has a variety of clothes that are essential to his design without being excessive. It only contains what it matches with its theme.Knife Tricks Compatible just for PC Watch this video for understand the tutorial Gesture Functions: Fist (Grab the Knife) / Thumbs Up (Throwing UP the Knife) / Open Hands (Flip the Knife position) / Rock'n'Roll (Put the Knife inside the cover again) Gun Functions Compatible just for PC Watch this video for understand the tutorial Gesture functions: Fist (Grab Gun & fire when in your hand) / Open Hands (Put the Knife inside the cover again) Face & Eye Tracking Compatible with PC & Quest The standalone VR's can see the moviments but cant use. Toes bone PhysicsCompatible with PC & Quest Contact Features Compatible just for PC version. Use Point gesture to toutch the menu and glasses Audio LinkCompatible just for PC version.LTCGI Compatible just for PC version. If u dont like this feature, just uncheck LTCGI on Poyomi Materiala Proximity Color Compatible just for PC version. If u dont like this feature, just uncheck PROXIMITY COLOR on Poyomi Materiala Dissolve Effects Compatible just for POYOMI PRO VERSION Compatible just for PC version. Smooth Blinks He dont use a SDK blinks, because i dont like. You can edit the blink animation whatever you want. If u liked use SDK BLINK, just remove this blink animation on BASE LAYER. Fake Index Gestures He have Index fake gesture to make more immersive hands moviments, if you dont like just change to any gesture what you like. Be carefull because when you change the gesture layer, maybe you gonna lost the static gestures when you grab the Rifle & Knife If you dont know how the index gestuers works, click here GogoLocomotionMany poses for you!!!! Thank you BlazeSPT for supporting me on my weight paints, new topology for my shirt & made Gun Strap to my avi Thank you Fuka_Oni for doing VRM version for me Thank you Azuck for supporting me throughout the avatar design and textures process. Thank you Dark.Corvus for supporting me with all toggles system Thank you R4MOS for being autistic and record the best videos in my life The Pants is made by Pursur- I made new textures in Substance Painter- I made some topology adjusts using RETOPOFLOWThe Jacket is made by Hoizen- I made new textures in Substance PainterThe Mask is made by Symbixxx - I made new textures in Substance PainterThe Hair is made by Kittyz- I made new topology using RETOPOFLOW- I made new riggThe Rifle is made by Meechu- I made new textures in Substance PainterThe Head is made by Cicieaaa- I made some topology adjusts using RETOPOFLOW- I made FULL VRCFT for this head- I did all the SDK blendshapes again- I made new textures in Substance PainterGogoLocomotion is made by FranadaThe SPS Orifice is made by wholesomevrAll other assets on this avatar were made from scratch by me JUN/09/2024 All FX have been updated and optimized to save more parameters and gain more performance Eye tracking is working perfectly in all types of VR. GogoLocomotion is now no longer fixed in FX by default, we have updated it so that you can use GoGoLocomotion via the VCC Repository, so you can always keep it updated with other repositories. Removed the backlight function from avatar materials. The default distance of the Proximity color of the materials was adjusted, as the avatar was getting too dark even though it was far away. Animation Blink adjust to more realistic. NOV/05/2024 than is more optimized. I was able to bring a nice texture quality, maintaining the standard and reducing the use of VRAM and RAM on your computers. The result is quite significant You can now upload to the IOS platform (APPLE) We updated the Constraints present in the avatar, now it is possible for Android and IOS users to see the quest version with the gun and knife in hand. All this thanks to VRC Constraints The texture of the face and body has become better, now he has a little more Health on his face and body, not being so smooth. I made some new settings in the materials, thus helping his lighting to be better and the colors of the materials better too. I am using a combination of LILTOON functions present in Poiyomi Now the avatar no longer has TPS (Thry Penetrator System), Ethan is completely using SPS only and it works in all versions of the avatar, whether it is Poiyomi Pro or Toon.
Gumroad (doubleaa.gumroad.com)
Anyone has this man lying around?
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