Full Torinyan Runa/Luna Assets List:
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bump for v1.2 cyber sword
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SynthwaveRuna 1Hp textures please :< https://yargon.gumroad.com/l/SynthwaveRuna?_gl=1
the textures there arent all of them -
@WompiusRe https://workupload.com/archive/FH5D526HgX updated synthwave
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@ShutDog1212 out of respect for the creator did we want to remove the links for [Pink Runa] and [Runyant] while the limited sale is happening? Sale ends April 14th, 2024. https://torinyan.gumroad.com/l/usimc?layout=profile
https://torinyan.gumroad.com/l/wgdae?layout=profile -
@mayononoyam Oh sure. Let me go remove them real quick.
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hey everyone, idk if i'm just very stupid or what, but i've been trying to access the blend file for runa but i don't really know how to, can anyone point me in the right direction?
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@Novalobber221 the blend file is a blender save file. Go to File at the top left and click Open. It will pull up a window for you to select the blend file. go to the folder that has your Runa blend file and either double click it, or select it and click open. This should pull up Runa into Blender. Hope this helps you out
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anyone know how to get the lunar texture pack to work on cricket legs? i tried the tutorial video for the regular cricket legs and when i try to put on the cricket mask on the lunar runa robot material it doesnt work to hide the legs only, instead it hides everything.
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@BettyNoire14 tysm for the advice!, but the real problem is that i don't know where the blend file is located, i've tried every version of runa but all i can get out of it is the unity package installed with it, after that i really don't know what to do and where the blend file is
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new clothes
mysteryseeker580.gumroad.com/l/csinzo -
@Novalobber221 The blend file is included inside of the package, usually in the same folder as base fbx file. It should be in Assets\[torinyan]Runa(Luna)\meshes_and_blend wherever you have the project saved
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You are so based for keeping this thread alive
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@BettyNoire14 Great ty! i'm sorry but i have one more question tho, how do i open it and get the blend file, do i use the unity package manager or the vr chat sdk? i'm sorry lmao i have no clue how to do this
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@Novalobber221 I would create a new Unity project and use Unity package manager to import the package. This would allow me to know where to access the blend file in File Explorer
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Bump
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Runa Mizugi https://pixeldrain.com/u/d42wdgGG
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@Baelfire Thanks! Added to the OP!