LF : Novabeast Muscle Textures
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Novabeast Muscle Textures - Normal map, Ambient Occlusion, Cavity map for VRChat
Please rate! This will allow my creations to have further reach and enable me to make more textures like this one!⭐⭐⭐⭐⭐Have you ever wanted to show your physical ability and/or muscle while wielding the Novabeast avatar? Now, this texture pack is tailor-made especially for you.These textures work with the Novabeast by KittomaticNovabeastFollow me at X (Twitter) for updates and new stuff!Twitter (X)Comes with texture mappings for both male and female versions. Compatible with the Nightbeast mesh edit (available from the official Novabeast Discord server).This purchase includes:4K Muscle normal map for the avatar4K Muscular ambient occlusion map for the avatar4K Muscle cavity map for additional shadings in software like Substance Painter4K Muscle shading map and mask for enhancing cavity shadings in 2D editing software (supports layer multiplying, e.g., Photoshop, Krita) or Substance Painter.DO:Edit this texture for your personal use.Take commissions to use and edit this texture, provided that you and the commissioner have both purchased the product. Public avatars are fine.Mention the creator and link the product page in any advertisements which make use of these textures.Leave credits to the creator in any art project.Use this texture on a legally purchased Novabeast model by Kittomatic.DON'T:Use on art projects intended to be hateful or offensive.Redistribute to people who have not purchased the product.FAQ:How to add AO and normal maps with Poyiomi?Open the received filesDrag and drop the textures into their body material slots of the NovabeastSee the tutorial video: https://www.youtube.com/watch?v=yOfhTUSQKhsGet the Poyiomi shader (see: https://github.com/poiyomi/PoiyomiToonShader) and use the "realistic" lighting option.How to add AO and normal maps with lilToon?Liltoon is a cartoony/flat shader and the muscle doesn't therefore show by default. Drop AO and normal map to their slots in the body material.AO is under "Shadow" and enable it.To make the normals show, you should enable either RimShade or Rim Light and adjust the settings.You should consider adding shading to the color map for extra oomph for the muscles.Optional: How to use the shading map?The shading map changes the tones of the muscle cavities to darker colors and accentuates them.Adding shading to an existing color texture:1. In 2D Programs:Open your Body texture.Create an additional layer above the texture.Place the shading on that layer and change the layer type to Multiply.Duplicate the layer to intensify the effect as needed.Save as .png or another flat image format for Unity texture use.2. In Substance Painter:Create a fill layer at the top of the Body Texture Set.Import the body shading map texture.Set the body shading as the base color for the fill layer.Change layer type to Multiply and duplicate the layer to intensify the effect as needed.3. In Unity (for Poyiomi shader):Enable Color & Normals > DetailsDrag & Drop Shading map into Detail Texture slot.Set Detail Texture Global Mask to Multiply.Adjust Detail Texture Tint (white or some light tint), Detail Tex Intensity and Detail Brightness to your liking.This is a digital product, so there will be no refunds once purchased.Enjoy and please leave a review!Follow me at X (Twitter) for updates and new stuff!Twitter (X)Change log:2024-1-17The release.2024-1-20Smoothed out minor artifacts of both male and female textures.2024-1-28Added shading map and mask textures with instructions for easier muscle shading for base color.2024-3-23Fixed minor artifacts of both male and female textures. Updated instructions.
Gumroad (mmmos.gumroad.com)
please share if you have it ️
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Thgank youuu
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how do i put the mucles on
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@springfoxy24 theres a tutorial on the gumroad