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  4. (FOUND BY TOSHIBA)LF RUNA LUNA ENDOSKELETON

(FOUND BY TOSHIBA)LF RUNA LUNA ENDOSKELETON

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  • nugsN nugs

    @salieri makie sure ur using correct shaders

    nugsN Offline
    nugsN Offline
    nugs
    wrote on last edited by
    #24

    @nugs make**

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    • nugsN nugs

      @salieri makie sure ur using correct shaders

      SirinS Offline
      SirinS Offline
      Sirin
      Legionnaire
      wrote on last edited by
      #25

      @nugs i am, everything is fine on unity but ingame it stills the same thing

      nugsN 1 Reply Last reply
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      • SirinS Sirin

        @nugs i am, everything is fine on unity but ingame it stills the same thing

        nugsN Offline
        nugsN Offline
        nugs
        wrote on last edited by
        #26

        @salieri i had a horrible time tryna fix it, my issue was what ur dealing with, i had to only use pio 7.3 but i just made a whole new project

        SirinS 1 Reply Last reply
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        • nugsN nugs

          @salieri i had a horrible time tryna fix it, my issue was what ur dealing with, i had to only use pio 7.3 but i just made a whole new project

          SirinS Offline
          SirinS Offline
          Sirin
          Legionnaire
          wrote on last edited by
          #27

          @nugs did the same thing and still same problem :/, on scene its normal, play its normal, but if i drag in the gesture manager or test it ingame it doesn't work and go back to the normal texture

          nugsN 1 Reply Last reply
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          • FinnF Offline
            FinnF Offline
            Finn
            Legionnaire
            wrote on last edited by
            #28

            I really hope someone will figure out how to make all things work perfectly and upload the project because my god this is annoying

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            • SirinS Sirin

              @nugs did the same thing and still same problem :/, on scene its normal, play its normal, but if i drag in the gesture manager or test it ingame it doesn't work and go back to the normal texture

              nugsN Offline
              nugsN Offline
              nugs
              wrote on last edited by
              #29

              @salieri i did a lot of back and forth, it was horrible, almost gave up but i hope u get it to work soon. Mine did the same thing 😞 mine still does it but when i added the DSP UPGRADE same exact problem and i just gave up on that.

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              • FinnF Offline
                FinnF Offline
                Finn
                Legionnaire
                wrote on last edited by
                #30

                mine the problem is that when i add the endoskeleton, the face goes completely broken

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                • FinnF Offline
                  FinnF Offline
                  Finn
                  Legionnaire
                  wrote on last edited by
                  #31

                  ok
                  i get 99% of the thing working
                  so the basic step are :

                  1. grab the LALEST version on runa here and lastest version the endoskeleton here (important)
                  2. import FIRST YOUR poiyomi (at least 7.3 pro needed)
                  3. import everything else
                    you'll see that is ok when the grabpass material is not yellow
                    and follow the video
                    everything should be ok
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                  • LizelL Offline
                    LizelL Offline
                    Lizel
                    wrote on last edited by
                    #32

                    using runa/luna 1.24 i got transparency with Poi 7.3 (free ver) with Alpha mod slider
                    (0 is full transparency, 1 is solid)
                    the discord has some alpha masks (i just used the original runa body Material with alpha mask from the discord server)

                    iirc unlocking shader without Poi 7.3 grabpass (Endoskeleton Mat) removes the grabpass

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                    • FinnF Offline
                      FinnF Offline
                      Finn
                      Legionnaire
                      wrote on last edited by
                      #33

                      yep
                      do not touch the material unless it's the blur and transparency

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