Hiya everyone, I apologise for the delay of submitting the new updated files. Found out while I was checking my booth models for updates. As writing this, the latest version is V1.0.6
Étoile ver 1.0.6 by Kotobumi Komano + Étoile Halloween - Workupload
Étoile ver 1.0.6 by Kotobumi Komano + Étoile Halloween - Pixeldrain
Please note, I'm not sure if the Halloween skin is included with the files updated files (the Halloween file on the download page of my booth purchases was also seemingly missing too). I took a peak and couldn't see anything that would indicate as such.
So what i've done for merely convenience is having the updated files with the Halloween version separately in the same folder. I just have my fingers crossed the newer updates don't conflict with the Halloween model, if you so choose to still use it by merely merging the stuff together. I'm not sure if the creator has made any updates to the Halloween version 🤔
I'll post the updated files on other threads related to this model, merely just in case anyone misses the update. So please do not mind the quick copy/paste. Seeing as it has been a while since my last update, I've made some fresh links just in case anything happens to the past older links I posted.
Please have a lovely day and I hope you may find these fixes the creator has done useful. I've googled translated the full changelog in case you're curious about the changes from the booth page.
Full Changelog Updates
2023/07/30
・Uploaded ver1.0.0.
2023/07/31 ver1.0.1
・Fixed a bug that caused lip sync interference
・Changed blinking to be controlled by FX Controller.
・Some facial expressions have been corrected.
2023/07/31 ver1.0.2
・Added a shape key for adjusting the chest of underwear.
・Fixed mask texture.
2023/08/03 ver1.0.3
・Changed lip sync to be controlled by FX Controller.
・Some corrections to facial expression transition conditions.
2023/08/17 ver1.0.4
・Added VRM data.
・Added color variations.
2023/08/19 ver1.0.5
・Fixed a bug where some facial expressions were broken.
2023/09/22 ver1.0.6
・Fixed a bug where unrelated vertices would move when moving the "Body" shape key.
・Adjustment of weight under the chin.
・Changed the shader used to Liltoon V1.4.1.
・The custom normal was off, so I reapplied it
・Fixed an issue where the mesh would collapse when certain shape keys for "Face" were combined.