Hello,
Thank you to those who take the time to read this post. This is my first attempt at ripping a project and I am seeking assistance as I have come to a standstill.
I am just very recently getting into Asset Ripping utilizing https://github.com/AssetRipper/AssetRipper which has converted the files that I have fetched from my folder here.
C:\Users\notavrcplayer\AppData\LocalLow\VRChat\VRChat\Cache-WindowsPlayer
This has given me a Unity Project which successfully imports within Unity however unless I add a "." to Scripts and Shader folder the prefab is unrecognizable by Unity / VRCSDK to my knowledge as I am unable to add a blueprint descriptor to it or modify it in anyway until this change is made.
I was told that using https://github.com/FACS01-01/FACS_Utilities/releases/tag/23.01.31 I should be able to import the broken ".Scripts" and ".Shader" but I am unaware of how to use the tool to fix the now "missing" Scripts and Shaders. Could someone point me in the right direction?
I am able to provide a copy of the data fetched from Cache-WindowsPlayer in DM's for those able / willing to provide help. Thank you to any in advance.
If any additional information is required please let me know.