bump but also i found out that if you just dont import the editor, you can at least adjust the eye position and stuff manually through numbers though it does limit a few things especially the eye setting prefab that was set in the shaders for a few specific bases[image: image.png?ex=66de785d&is=66dd26dd&hm=bdba9c395ae87fa2e5e669959d647a3d2bee315beeb6844464ebcb819941a68a&]