I'm making a movie using avatars in Unity, not VRC.
However, PhysBone doesn't work without the SDK.
I've tried using a few tools to convert to DynamicBone
- https://github.com/FACS01-01/PhysBone-to-DynamicBone
- https://github.com/Dreadrith/PhysBone-Converter
- https://fluffs.gumroad.com/l/VRCDynamicBoneToPhysicsBoneConverter
- https://booth.pm/ko/items/4032295
But I couldn't achieve the desired physics effects with these tools.
Is there a better tool or an alternative method besides DynamicBone?
Thank you.