<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[I have a problem with dressing tools chocopoi]]></title><description><![CDATA[<p dir="auto">Hi I'm having an issue using Chocopoi's Dressing Tools. Everything seems to rig correctly (clothes and bones) except for the chest area.</p>
<p dir="auto">When I move the base model's breast bones moves but the clothing stays static. It’s as if the weights for the chest area aren't being transferred or applied properly. Has anyone encountered this or knows how to fix it? Thanks!</p>
<p dir="auto">Versions:<br />
unity: 2022.3.22f1<br />
Dressing tools: 2.6.0<br />
vrchat sdk: 3.10.1</p>
]]></description><link>https://forum.ripper.store/topic/95186/i-have-a-problem-with-dressing-tools-chocopoi</link><generator>RSS for Node</generator><lastBuildDate>Wed, 30 Sep 2026 08:12:04 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/95186.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 16 Feb 2026 07:57:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to I have a problem with dressing tools chocopoi on Mon, 16 Feb 2026 11:23:44 GMT]]></title><description><![CDATA[<p dir="auto">Things like this done in unity will not always work 100%. My only explanation for what could have happened is that the breast bones are too different, rendering them incompatible for a successful merge. Where as in blender, you can rename the bones or simple delete them then merge new bones in their place.</p>
]]></description><link>https://forum.ripper.store/post/1558670</link><guid isPermaLink="true">https://forum.ripper.store/post/1558670</guid><dc:creator><![CDATA[TyeXO]]></dc:creator><pubDate>Mon, 16 Feb 2026 11:23:44 GMT</pubDate></item></channel></rss>