<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to extract pak files for blender?]]></title><description><![CDATA[<p dir="auto">There some models from game banana and vortex that has mods that are pak files. The game I'm extracting from is Skyrim and Monster Hunter Wilds, If anyone knows that would be grateful.</p>
]]></description><link>https://forum.ripper.store/topic/89793/how-to-extract-pak-files-for-blender</link><generator>RSS for Node</generator><lastBuildDate>Thu, 17 Sep 2026 22:55:44 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/89793.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 09 Jan 2026 01:19:31 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How to extract pak files for blender? on Fri, 09 Jan 2026 17:05:18 GMT]]></title><description><![CDATA[<p dir="auto">skyrim shouldn't use pak files since it is format used by unreal engine games. If you meant bsa and ba2 files for skyrim, then use this <a href="https://www.nexusmods.com/skyrimspecialedition/mods/974" rel="nofollow ugc">https://www.nexusmods.com/skyrimspecialedition/mods/974</a> . I have no experience with pak format tho</p>
]]></description><link>https://forum.ripper.store/post/1455743</link><guid isPermaLink="true">https://forum.ripper.store/post/1455743</guid><dc:creator><![CDATA[felicity454]]></dc:creator><pubDate>Fri, 09 Jan 2026 17:05:18 GMT</pubDate></item></channel></rss>