<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to set up jiggle physics on plushies?]]></title><description><![CDATA[<p dir="auto">I have these plushies that are rigged with physbones and I want to use them as pickups in my vrchat world, but when I publish the world the jiggle doesn't work and I was wondering if there's something specific I need to do to get them to work</p>
]]></description><link>https://forum.ripper.store/topic/77769/how-to-set-up-jiggle-physics-on-plushies</link><generator>RSS for Node</generator><lastBuildDate>Fri, 09 Oct 2026 20:32:30 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/77769.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 10 Oct 2025 02:51:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How to set up jiggle physics on plushies? on Sun, 12 Oct 2025 20:42:29 GMT]]></title><description><![CDATA[<p dir="auto">I figured it out, I just had to use dynamic bones instead</p>
]]></description><link>https://forum.ripper.store/post/1223233</link><guid isPermaLink="true">https://forum.ripper.store/post/1223233</guid><dc:creator><![CDATA[Lolita_Menhera]]></dc:creator><pubDate>Sun, 12 Oct 2025 20:42:29 GMT</pubDate></item></channel></rss>