<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Modify booth avatar and clothes asset]]></title><description><![CDATA[<p dir="auto">Hi, I’m just getting started and I’m trying to figure out how to put clothes from Booth avatar A onto my Booth avatar B. I understand that Blender is needed to adjust the clothes a bit, but I’m not sure what steps to take after that. I’ve been looking around but couldn’t find any tutorials on this. Any tips on how to properly modify clothes would be greatly appreciated, especially since the model I’m working on doesn’t have many assets to begin with <img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62d.png?v=9b15657bda9" class="not-responsive emoji emoji-android emoji--sob" style="height:23px;width:auto;vertical-align:middle" title="😭" alt="😭" /><img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62d.png?v=9b15657bda9" class="not-responsive emoji emoji-android emoji--sob" style="height:23px;width:auto;vertical-align:middle" title="😭" alt="😭" /><img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62d.png?v=9b15657bda9" class="not-responsive emoji emoji-android emoji--sob" style="height:23px;width:auto;vertical-align:middle" title="😭" alt="😭" /><img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/1f62d.png?v=9b15657bda9" class="not-responsive emoji emoji-android emoji--sob" style="height:23px;width:auto;vertical-align:middle" title="😭" alt="😭" /></p>
]]></description><link>https://forum.ripper.store/topic/74001/modify-booth-avatar-and-clothes-asset</link><generator>RSS for Node</generator><lastBuildDate>Sat, 19 Sep 2026 18:49:11 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/74001.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 09 Sep 2025 22:12:38 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Modify booth avatar and clothes asset on Fri, 10 Oct 2025 01:12:07 GMT]]></title><description><![CDATA[<p dir="auto">If you're still having trouble I reccomend using this tool in Unity.<br />
<a href="https://booth.pm/en/items/7488375" rel="nofollow ugc">https://booth.pm/en/items/7488375</a><br />
I actually bought this myself and it works wonders. I wouldn't mind giving it to you if needed.</p>
]]></description><link>https://forum.ripper.store/post/1215952</link><guid isPermaLink="true">https://forum.ripper.store/post/1215952</guid><dc:creator><![CDATA[ClosetGhost]]></dc:creator><pubDate>Fri, 10 Oct 2025 01:12:07 GMT</pubDate></item><item><title><![CDATA[Reply to Modify booth avatar and clothes asset on Sat, 27 Sep 2025 18:08:57 GMT]]></title><description><![CDATA[<p dir="auto">If you ever need one on one help, I offer lessons at my DC server--so if you're ever interested in that, Ill give you my discord and we can talk more there!</p>
]]></description><link>https://forum.ripper.store/post/1183775</link><guid isPermaLink="true">https://forum.ripper.store/post/1183775</guid><dc:creator><![CDATA[TyeXO]]></dc:creator><pubDate>Sat, 27 Sep 2025 18:08:57 GMT</pubDate></item><item><title><![CDATA[Reply to Modify booth avatar and clothes asset on Thu, 11 Sep 2025 10:10:28 GMT]]></title><description><![CDATA[<p dir="auto">Oh, that's pretty simple. Here is a simple guide.</p>
<p dir="auto">Blender:</p>
<ul>
<li>First make your clothes fit the model assuming it doesn't already</li>
<li>Either delete the model the clothes are attached to, or don't, up to you.</li>
<li>Keep all bones, or delete the ones you don't need. Example: Head if no hat, feet if no shoes, etc</li>
</ul>
<p dir="auto">Unity</p>
<ul>
<li>
<p dir="auto">Put the FBX of the clothes into your asset folder</p>
</li>
<li>
<p dir="auto">Drag and drop it into the scene.</p>
</li>
<li>
<p dir="auto">Place it over your model like you would with any item<br />
-Adjust it accordingly if needed.<br />
-Go into the hierarchy</p>
</li>
<li>
<p dir="auto">Right click the clothes, go into "Prefab" and click on "Unpack" NOT "Unpack completely"</p>
</li>
<li>
<p dir="auto">Open the unpacked prefab, find your armature.</p>
</li>
<li>
<p dir="auto">Drag and drop each bone into the same bone/armature of the model you want to wear the clothes. (Ex: Hips = Pelvis) ((If they do not have the same name, that is perfectly fine. Just know where they go))</p>
</li>
<li>
<p dir="auto">You do that for every bone you need that affects the clothes. After that it should be done.</p>
</li>
</ul>
<p dir="auto">If this explanation didn't help. I have some videos I used when I needed help.</p>
<p dir="auto">Blender: <a href="https://www.youtube.com/watch?v=fV2Dr5F445w" rel="nofollow ugc">https://www.youtube.com/watch?v=fV2Dr5F445w</a><br />
Unity: <a href="https://www.youtube.com/watch?v=0wxpUsqxpAY&amp;list=PLClmgoZ3QRWDsFQmVOPQbvIhlj4zY6SZK&amp;index=16" rel="nofollow ugc">https://www.youtube.com/watch?v=0wxpUsqxpAY&amp;list=PLClmgoZ3QRWDsFQmVOPQbvIhlj4zY6SZK&amp;index=16</a></p>
]]></description><link>https://forum.ripper.store/post/1141741</link><guid isPermaLink="true">https://forum.ripper.store/post/1141741</guid><dc:creator><![CDATA[ALilRotten]]></dc:creator><pubDate>Thu, 11 Sep 2025 10:10:28 GMT</pubDate></item><item><title><![CDATA[Reply to Modify booth avatar and clothes asset on Wed, 10 Sep 2025 14:29:11 GMT]]></title><description><![CDATA[<p dir="auto">Providing the model names would be super helpful! But I think this tool <em>might</em> be able to help you. I have never personally used it but it's meant to do exactly what you're asking to do. But I am not sure if both of your models have a preset for fitting.<br />
<a href="https://forum.ripper.store/topic/66315/gift-%E3%82%A2%E3%83%90%E3%82%BF%E3%83%BC%E8%A1%A3%E8%A3%85%E5%A4%89%E6%8F%9B%E3%83%84%E3%83%BC%E3%83%AB-alterith?_=1757514448523">asset thread</a></p>
]]></description><link>https://forum.ripper.store/post/1139638</link><guid isPermaLink="true">https://forum.ripper.store/post/1139638</guid><dc:creator><![CDATA[tsurugi]]></dc:creator><pubDate>Wed, 10 Sep 2025 14:29:11 GMT</pubDate></item></channel></rss>