<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How can i make the fringe not look blocky?]]></title><description><![CDATA[<p dir="auto">this is the first time im making an avi and i dont know if its a unity or blender thing for the fringe texture for this <a href="https://saikura.com/b/0JbfH?" rel="nofollow ugc">Zaneri's</a> hair</p>
<p dir="auto"><img src="/assets/uploads/files/1755742428824-screenshot-2025-08-20-210633.png" alt="Screenshot 2025-08-20 210633.png" class=" img-fluid img-markdown" width="1913" height="1004" /></p>
]]></description><link>https://forum.ripper.store/topic/71290/how-can-i-make-the-fringe-not-look-blocky</link><generator>RSS for Node</generator><lastBuildDate>Thu, 17 Sep 2026 09:31:31 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/71290.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 21 Aug 2025 02:15:43 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How can i make the fringe not look blocky? on Fri, 22 Aug 2025 17:59:18 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/kisskiss" aria-label="Profile: Kisskiss">@<bdi>Kisskiss</bdi></a> tysmmm ill look it up <img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/2764.png?v=422bfb7a3ca" class="not-responsive emoji emoji-android emoji--heart" style="height:23px;width:auto;vertical-align:middle" title="&lt;3" alt="❤" /></p>
]]></description><link>https://forum.ripper.store/post/1092497</link><guid isPermaLink="true">https://forum.ripper.store/post/1092497</guid><dc:creator><![CDATA[notveryscene]]></dc:creator><pubDate>Fri, 22 Aug 2025 17:59:18 GMT</pubDate></item><item><title><![CDATA[Reply to How can i make the fringe not look blocky? on Fri, 22 Aug 2025 06:14:10 GMT]]></title><description><![CDATA[<p dir="auto">There should be a thing called an alpha, maybe provided in the textures? You do some fandangling with it and it should fix the blocky look. I recc looking up a tutorial on youtube on how to add an alpha.</p>
]]></description><link>https://forum.ripper.store/post/1091352</link><guid isPermaLink="true">https://forum.ripper.store/post/1091352</guid><dc:creator><![CDATA[Kisskiss]]></dc:creator><pubDate>Fri, 22 Aug 2025 06:14:10 GMT</pubDate></item></channel></rss>