<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Impossible for me to edit Uruki in blender.]]></title><description><![CDATA[[[topic:post-is-deleted]]]]></description><link>https://forum.ripper.store/topic/65479/impossible-for-me-to-edit-uruki-in-blender.</link><generator>RSS for Node</generator><lastBuildDate>Wed, 30 Sep 2026 09:17:18 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/65479.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 06 Jul 2025 10:04:26 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Impossible for me to edit Uruki in blender. on Sun, 10 Aug 2025 11:36:13 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/cockodrile" aria-label="Profile: Cockodrile">@<bdi>Cockodrile</bdi></a> OHMERGOODNESS I WAS LEGIT IN MY ROOM TWEAKING FOR A WEEK. I FINALLY JUST GAVE UP ON THE EDIT IMA TRY THIS OUT THO</p>
]]></description><link>https://forum.ripper.store/post/1060954</link><guid isPermaLink="true">https://forum.ripper.store/post/1060954</guid><dc:creator><![CDATA[luvvvv]]></dc:creator><pubDate>Sun, 10 Aug 2025 11:36:13 GMT</pubDate></item><item><title><![CDATA[Reply to Impossible for me to edit Uruki in blender. on Fri, 18 Jul 2025 21:41:09 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/goth" aria-label="Profile: Goth">@<bdi>Goth</bdi></a> well, Im glad you figured something that worked out for you <img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/2665.png?v=9b15657bda9" class="not-responsive emoji emoji-android emoji--hearts" style="height:23px;width:auto;vertical-align:middle" title="♥" alt="♥" /></p>
]]></description><link>https://forum.ripper.store/post/1000982</link><guid isPermaLink="true">https://forum.ripper.store/post/1000982</guid><dc:creator><![CDATA[Cockodrile]]></dc:creator><pubDate>Fri, 18 Jul 2025 21:41:09 GMT</pubDate></item><item><title><![CDATA[Reply to Impossible for me to edit Uruki in blender. on Fri, 18 Jul 2025 05:23:50 GMT]]></title><description><![CDATA[<p dir="auto"><s><a class="plugin-mentions-user plugin-mentions-a" href="/user/zeta.zaza" aria-label="Profile: zeta.zaza">@<bdi>zeta.zaza</bdi></a> Out of curiosity what version do you use to edit models in blender (if applicable)<br />
<a class="plugin-mentions-user plugin-mentions-a" href="/user/cockodrile" aria-label="Profile: Cockodrile">@<bdi>Cockodrile</bdi></a>  You too, which version of blender do you personally use?</s></p>
<p dir="auto">Update: Switching to CATS dev version seems to of fixed my issue, thanks everyone for your help though! <img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/2764.png?v=9b15657bda9" class="not-responsive emoji emoji-android emoji--heart" style="height:23px;width:auto;vertical-align:middle" title="&amp;lt;3" alt="❤" /></p>
]]></description><link>https://forum.ripper.store/post/998704</link><guid isPermaLink="true">https://forum.ripper.store/post/998704</guid><dc:creator><![CDATA[Goth]]></dc:creator><pubDate>Fri, 18 Jul 2025 05:23:50 GMT</pubDate></item><item><title><![CDATA[Reply to Impossible for me to edit Uruki in blender. on Thu, 10 Jul 2025 17:07:01 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/zeta.zaza" aria-label="Profile: zeta.zaza">@<bdi>zeta.zaza</bdi></a> Yeah CATS doesn't seem to work suddenly even for older models and so the scale is different when I export as a regular FBX, guess I try reinstall the plugin or use a newer version of blender and hope for the best?</p>
<p dir="auto">Alternatively i just copy all the transforms from the original model separately and this seems to fix the issue.</p>
<p dir="auto">Update: Even my other unity tools aren't working now and I have no idea what's happened or why the export/import settings are all out of wack nor do I know what they're supposed to be.</p>
]]></description><link>https://forum.ripper.store/post/978284</link><guid isPermaLink="true">https://forum.ripper.store/post/978284</guid><dc:creator><![CDATA[Goth]]></dc:creator><pubDate>Thu, 10 Jul 2025 17:07:01 GMT</pubDate></item><item><title><![CDATA[Reply to Impossible for me to edit Uruki in blender. on Thu, 10 Jul 2025 01:52:42 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/goth" aria-label="Profile: Goth">@<bdi>Goth</bdi></a> the physbone radius and things being giant upon export is a scaling issue. check your settings when exporting to unity</p>
]]></description><link>https://forum.ripper.store/post/977042</link><guid isPermaLink="true">https://forum.ripper.store/post/977042</guid><dc:creator><![CDATA[zeta.zaza]]></dc:creator><pubDate>Thu, 10 Jul 2025 01:52:42 GMT</pubDate></item><item><title><![CDATA[Reply to Impossible for me to edit Uruki in blender. on Thu, 10 Jul 2025 01:39:06 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/cockodrile" aria-label="Profile: Cockodrile">@<bdi>Cockodrile</bdi></a> Thank you for your reply! Next time i get to editing and messing around I will try this and update if needed! It's seemingly <em>all</em> of the physbones seemingly but I will look and see if it's just one singular one that's an issue!</p>
]]></description><link>https://forum.ripper.store/post/977000</link><guid isPermaLink="true">https://forum.ripper.store/post/977000</guid><dc:creator><![CDATA[Goth]]></dc:creator><pubDate>Thu, 10 Jul 2025 01:39:06 GMT</pubDate></item><item><title><![CDATA[Reply to Impossible for me to edit Uruki in blender. on Sun, 06 Jul 2025 23:15:17 GMT]]></title><description><![CDATA[<p dir="auto">When you see that white rubber-ball look, it’s usually because a <em>PhysBone radius is too large</em>. Its an easy fix.<br />
try this steps:</p>
<ol>
<li>Select the problematic <em>PhysBone</em> in your avatar.</li>
<li>Look for the "Radius" setting.</li>
<li>If it's something like <code>0.01</code>, try changing it to <code>0.001</code> — just add a zero between the decimal and the number.<br />
→ Example: <code>0.01</code> → <code>0.001</code><br />
This makes the bone collider much smaller and stops it from ballooning out or colliding wildly.</li>
</ol>
<p dir="auto">Also, for the outfit clipping:</p>
<ul>
<li>
<p dir="auto">It's not your fault, many outfits from different creators have poor fit or missing blendshapes.</p>
</li>
<li>
<p dir="auto">The best way to fix this is to <em>record blendshape toggles</em> for your outfit.</p>
<p dir="auto">which likely means&gt;&gt; when your avatar uses a certain body shape (via blendshapes), make sure the outfit also uses the same one.</p>
<ul>
<li>Tools like Modular Avatar can help auto-sync these, but sometimes you have to do it manually by matching the blendshapes (e.g. “BustSize”, “Waist”, “Thighs”) in the outfit to the base body.</li>
</ul>
</li>
</ul>
]]></description><link>https://forum.ripper.store/post/968863</link><guid isPermaLink="true">https://forum.ripper.store/post/968863</guid><dc:creator><![CDATA[Cockodrile]]></dc:creator><pubDate>Sun, 06 Jul 2025 23:15:17 GMT</pubDate></item></channel></rss>