<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[LF: 【VRChat】Geometric Dissolve設定【Poiyomi Pro]]></title><description><![CDATA[<p dir="auto"><a href="https://mauskeni.booth.pm/items/6707198" rel="nofollow ugc">https://mauskeni.booth.pm/items/6707198</a><br />
<img src="https://booth.pximg.net/c231b945-b10e-404f-b5d1-29a262d4218a/i/6707198/3c20c73a-7109-434e-bb37-81128cd121d1_base_resized.jpg" alt="alt text" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forum.ripper.store/topic/57319/lf-vrchat-geometric-dissolve設定-poiyomi-pro</link><generator>RSS for Node</generator><lastBuildDate>Wed, 16 Sep 2026 22:21:29 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/57319.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 28 Apr 2025 06:13:54 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to LF: 【VRChat】Geometric Dissolve設定【Poiyomi Pro on Thu, 10 Jul 2025 04:52:43 GMT]]></title><description><![CDATA[<p dir="auto">looks like just some kinda preset for geo dissolve? you can achieve this pretty easily just setting some low dissolve alpha value and playing with the motion fields. geo dissolve itself is already included with poi pro</p>
]]></description><link>https://forum.ripper.store/post/977447</link><guid isPermaLink="true">https://forum.ripper.store/post/977447</guid><dc:creator><![CDATA[ng++]]></dc:creator><pubDate>Thu, 10 Jul 2025 04:52:43 GMT</pubDate></item></channel></rss>