<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Blender messes up my mesh's face.]]></title><description><![CDATA[<p dir="auto">First time fully optimizing an avatar in blender, i was trying to atlas and noticed when i import into unity my mesh is all messed up. i tried importing it with no atlasing and it still looks all weird, im not sure why its messed up all i did was combine the body and head, and make 1 shapekey. Anyone can help?<img src="/assets/uploads/files/1745691857160-screenshot-2025-04-26-192018.png" alt="Screenshot 2025-04-26 192018.png" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1745691857190-screenshot-2025-04-26-191949.png" alt="Screenshot 2025-04-26 191949.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forum.ripper.store/topic/57162/blender-messes-up-my-mesh-s-face.</link><generator>RSS for Node</generator><lastBuildDate>Thu, 24 Sep 2026 17:11:57 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/57162.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 26 Apr 2025 18:25:33 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Blender messes up my mesh's face. on Wed, 19 Nov 2025 04:24:32 GMT]]></title><description><![CDATA[<p dir="auto">Go to vrc sdk where you upload and auto fix the errors</p>
]]></description><link>https://forum.ripper.store/post/1321165</link><guid isPermaLink="true">https://forum.ripper.store/post/1321165</guid><dc:creator><![CDATA[TyeXO]]></dc:creator><pubDate>Wed, 19 Nov 2025 04:24:32 GMT</pubDate></item><item><title><![CDATA[Reply to Blender messes up my mesh's face. on Mon, 17 Nov 2025 14:59:57 GMT]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1763391590023-c0b87af1-d798-4ba2-9aae-91b883003d14-image.png" alt="image.png" class=" img-fluid img-markdown" width="276" height="37" /> make sure this is activated on the fbx</p>
]]></description><link>https://forum.ripper.store/post/1317187</link><guid isPermaLink="true">https://forum.ripper.store/post/1317187</guid><dc:creator><![CDATA[0x0]]></dc:creator><pubDate>Mon, 17 Nov 2025 14:59:57 GMT</pubDate></item><item><title><![CDATA[Reply to Blender messes up my mesh's face. on Sat, 26 Apr 2025 18:39:52 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/myong" aria-label="Profile: Myong">@<bdi>Myong</bdi></a> smoothing wont fix it. im not using a normal map</p>
]]></description><link>https://forum.ripper.store/post/791656</link><guid isPermaLink="true">https://forum.ripper.store/post/791656</guid><dc:creator><![CDATA[tabs]]></dc:creator><pubDate>Sat, 26 Apr 2025 18:39:52 GMT</pubDate></item><item><title><![CDATA[Reply to Blender messes up my mesh's face. on Sat, 26 Apr 2025 18:37:26 GMT]]></title><description><![CDATA[<p dir="auto">You might want to try smoothing or resetting your Normal's vectors</p>
]]></description><link>https://forum.ripper.store/post/791648</link><guid isPermaLink="true">https://forum.ripper.store/post/791648</guid><dc:creator><![CDATA[Myong]]></dc:creator><pubDate>Sat, 26 Apr 2025 18:37:26 GMT</pubDate></item></channel></rss>