<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[LF : Wiggle+ for Blender by FoxTomas]]></title><description><![CDATA[<p dir="auto">Looking for : <a href="https://foxtomas.com/en-usd/products/wiggle-plus" rel="nofollow ugc">https://foxtomas.com/en-usd/products/wiggle-plus</a></p>
<p dir="auto">"Wiggle+ adds responsive bone physics to Blender, so ears, tails, hair chains, capes, straps, and loose accessories can move naturally while you animate. Enable physics on a pose bone, press play, and bake the result to clean keyframes when you are ready."</p>
]]></description><link>https://forum.ripper.store/topic/144915/lf-wiggle-for-blender-by-foxtomas</link><generator>RSS for Node</generator><lastBuildDate>Wed, 21 Oct 2026 01:02:57 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/144915.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 19 Oct 2026 22:41:05 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to LF : Wiggle+ for Blender by FoxTomas on Tue, 20 Oct 2026 06:22:26 GMT]]></title><description><![CDATA[<p dir="auto">Bp</p>
]]></description><link>https://forum.ripper.store/post/2407302</link><guid isPermaLink="true">https://forum.ripper.store/post/2407302</guid><dc:creator><![CDATA[LunaFlora]]></dc:creator><pubDate>Tue, 20 Oct 2026 06:22:26 GMT</pubDate></item></channel></rss>