<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Help with clipping issue]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1792238430213-image.png" alt="image.png" class="img-markdown  img-fluid" width="796" height="349" /></p>
<p dir="auto">Anyone got the same problem? This is Nakiya base and the clothing is <a href="https://booth.pm/en/items/8660503" rel="nofollow ugc">Afterglow</a></p>
]]></description><link>https://forum.ripper.store/topic/144281/help-with-clipping-issue</link><generator>RSS for Node</generator><lastBuildDate>Wed, 21 Oct 2026 03:50:13 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/144281.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 17 Oct 2026 12:03:19 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Help with clipping issue on Mon, 19 Oct 2026 19:04:33 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/dehaven" aria-label="Profile: Dehaven">@<bdi>Dehaven</bdi></a> That is, basically, a Blender imitation, yet it won't allow adding new meshes to your current stuff - and while someone is at Blender fixing a simple clipping (which has tons of tutorials for whatever someone craving for), they can create new stuff right away.</p>
]]></description><link>https://forum.ripper.store/post/2404755</link><guid isPermaLink="true">https://forum.ripper.store/post/2404755</guid><dc:creator><![CDATA[blapanda]]></dc:creator><pubDate>Mon, 19 Oct 2026 19:04:33 GMT</pubDate></item><item><title><![CDATA[Reply to Help with clipping issue on Mon, 19 Oct 2026 12:36:20 GMT]]></title><description><![CDATA[<p dir="auto">you dont have to install blender, unity all the way <a href="https://forum.ripper.store/post/1251678">https://forum.ripper.store/post/1251678</a></p>
]]></description><link>https://forum.ripper.store/post/2403592</link><guid isPermaLink="true">https://forum.ripper.store/post/2403592</guid><dc:creator><![CDATA[Dehaven]]></dc:creator><pubDate>Mon, 19 Oct 2026 12:36:20 GMT</pubDate></item><item><title><![CDATA[Reply to Help with clipping issue on Mon, 19 Oct 2026 10:56:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/dearlybeloved" aria-label="Profile: dearlybeloved">@<bdi>dearlybeloved</bdi></a> If weight painting is too complicated (armature bone structures, combining two different weight paint areas with each other to have a no-clip zone and so on), you could also simply select the armature, switch into pose mode, select the shoulder bones, move them a bit where you will see the top clipping into the body and go back into object mode. From there, select the top, go into sculpt mode, select the "Inflate/Deflate" Tool, and simply inflate the shoulder area of the top a bit.</p>
<p dir="auto"><img src="/assets/uploads/files/1792407307125-screenshot-2026-10-19-125451.png" alt="Screenshot 2026-10-19 125451.png" class="img-markdown  img-fluid" width="1226" height="115" /></p>
<p dir="auto">Brush strength might be important to not overdo it with weird looking edges.<br />
<img src="/assets/uploads/files/1792407361076-screenshot-2026-10-19-125529.png" alt="Screenshot 2026-10-19 125529.png" class="img-markdown  img-fluid" width="633" height="103" /></p>
]]></description><link>https://forum.ripper.store/post/2403390</link><guid isPermaLink="true">https://forum.ripper.store/post/2403390</guid><dc:creator><![CDATA[blapanda]]></dc:creator><pubDate>Mon, 19 Oct 2026 10:56:08 GMT</pubDate></item><item><title><![CDATA[Reply to Help with clipping issue on Sun, 18 Oct 2026 13:25:49 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/blapanda" aria-label="Profile: blapanda">@<bdi>blapanda</bdi></a> Thank youuuu! To blender I go I guess <img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/1f625.png?v=53845b1bfde" class="not-responsive emoji emoji-android emoji--disappointed_relieved" style="height:1.4em;width:auto;vertical-align:middle" title=":disappointed_relieved:" alt="😥" /></p>
]]></description><link>https://forum.ripper.store/post/2399055</link><guid isPermaLink="true">https://forum.ripper.store/post/2399055</guid><dc:creator><![CDATA[dearlybeloved]]></dc:creator><pubDate>Sun, 18 Oct 2026 13:25:49 GMT</pubDate></item><item><title><![CDATA[Reply to Help with clipping issue on Sat, 17 Oct 2026 12:36:23 GMT]]></title><description><![CDATA[<p dir="auto">A lazy weight painting work by the one who did that job miserably. You can fix that yourself, when you have Blender installed and know where the FBX file for the top and the body base are located at.</p>
<p dir="auto">Look up for "Weight Paint Tutorial" on Blender Version X.X (there are couple, look for the one which your version reflects, e.g. 4.5, 5.2, etc.). It is very easy to do.</p>
]]></description><link>https://forum.ripper.store/post/2394611</link><guid isPermaLink="true">https://forum.ripper.store/post/2394611</guid><dc:creator><![CDATA[blapanda]]></dc:creator><pubDate>Sat, 17 Oct 2026 12:36:23 GMT</pubDate></item></channel></rss>