<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Unity Help: Hip bone missing from cloth mesh]]></title><description><![CDATA[<p dir="auto">I'm trying to convert a top rigged to egirl to a booth model using mochifitter but the hip bone is missing from the mesh so I'm unable to retarget the top. Is there anyway to fix this without using blender? If not are there tools i can use in blender to make this an easy fix? Any help is appriciated!</p>
]]></description><link>https://forum.ripper.store/topic/144142/unity-help-hip-bone-missing-from-cloth-mesh</link><generator>RSS for Node</generator><lastBuildDate>Sat, 17 Oct 2026 18:20:42 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/144142.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 16 Oct 2026 21:51:27 GMT</pubDate><ttl>60</ttl></channel></rss>