<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Eyes turn 180 when trying to do rotation states]]></title><description><![CDATA[<p dir="auto">Hello Forum! I’ve run into an issue where the avatar's pupils rotate 180 degrees when I try to set up the eye tracking. The strange thing is that this doesn't happen in Blender, and trying to reverse the eye bones doesn't fix the problem; it might be a quirk of the head model itself, though I have my doubts about that.</p>
<p dir="auto"><img src="/assets/uploads/files/1791666489044-%D1%81%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA-%D1%8D%D0%BA%D1%80%D0%B0%D0%BD%D0%B0-2026-10-10-235726-resized.png" alt="Снимок экрана 2026-10-10 235726.png" class="img-markdown  img-fluid" /><br />
If you don't install them, then everything is fine—just as it should be. However, in that case, you'll need to set the rotation of each eye to 180 degrees in the Unity rig. <img src="/assets/uploads/files/1791666730750-%D1%81%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA-%D1%8D%D0%BA%D1%80%D0%B0%D0%BD%D0%B0-2026-10-11-001018.png" alt="Снимок экрана 2026-10-11 001018.png" class="img-markdown  img-fluid" /> <img src="/assets/uploads/files/1791666730805-%D1%81%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA-%D1%8D%D0%BA%D1%80%D0%B0%D0%BD%D0%B0-2026-10-11-001118-resized.png" alt="Снимок экрана 2026-10-11 001118.png" class="img-markdown  img-fluid" /></p>
<p dir="auto">Logically, I should just be able to go into Blender and rotate the bones 180 degrees in Edit Mode, but for some reason, Blender won't let me do it. I can move them and scale them, but I can't rotate them 180 degrees it makes no sense. <img src="/assets/uploads/files/1791667066359-%D1%81%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA-%D1%8D%D0%BA%D1%80%D0%B0%D0%BD%D0%B0-2026-10-11-001600.png" alt="Снимок экрана 2026-10-11 001600.png" class="img-markdown  img-fluid" /><br />
I use Adonis head <a href="https://gmsboxvr.com/b/ADec7" rel="nofollow ugc">https://gmsboxvr.com/b/ADec7</a></p>
]]></description><link>https://forum.ripper.store/topic/142544/eyes-turn-180-when-trying-to-do-rotation-states</link><generator>RSS for Node</generator><lastBuildDate>Mon, 12 Oct 2026 16:07:23 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/142544.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 10 Oct 2026 21:23:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Eyes turn 180 when trying to do rotation states on Sun, 11 Oct 2026 11:25:37 GMT]]></title><description><![CDATA[<p dir="auto">If you did rotate the bones and re-exported the FBX with proper settings, and it is still acting up, it may be some other issue. AFAIK vertex groups can also inherit data to form/shape/manipulate a mesh in unwanted ways. Maybe there is something messing up with the setup of the head base.</p>
]]></description><link>https://forum.ripper.store/post/2367034</link><guid isPermaLink="true">https://forum.ripper.store/post/2367034</guid><dc:creator><![CDATA[blapanda]]></dc:creator><pubDate>Sun, 11 Oct 2026 11:25:37 GMT</pubDate></item><item><title><![CDATA[Reply to Eyes turn 180 when trying to do rotation states on Sat, 10 Oct 2026 23:05:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/blapanda" aria-label="Profile: blapanda">@<bdi>blapanda</bdi></a> I see that my coordinates don't match, But in any case, I have a question about how to fix this.</p>
]]></description><link>https://forum.ripper.store/post/2364857</link><guid isPermaLink="true">https://forum.ripper.store/post/2364857</guid><dc:creator><![CDATA[VV1nTeR__]]></dc:creator><pubDate>Sat, 10 Oct 2026 23:05:20 GMT</pubDate></item><item><title><![CDATA[Reply to Eyes turn 180 when trying to do rotation states on Sat, 10 Oct 2026 22:24:36 GMT]]></title><description><![CDATA[<p dir="auto">Make sure that the armature bones for the eyes are rotated towards the correct direction/axis.</p>
<p dir="auto"><img src="/assets/uploads/files/1791671038688-screenshot-2026-10-11-002345.png" alt="Screenshot 2026-10-11 002345.png" class="img-markdown  img-fluid" width="631" height="930" /></p>
]]></description><link>https://forum.ripper.store/post/2364710</link><guid isPermaLink="true">https://forum.ripper.store/post/2364710</guid><dc:creator><![CDATA[blapanda]]></dc:creator><pubDate>Sat, 10 Oct 2026 22:24:36 GMT</pubDate></item></channel></rss>