<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Any Asset's Creator's Around?]]></title><description><![CDATA[<p dir="auto">As a person I'm willing to try as much stuff I can in my life, and now I want to create an asset for VRChat but... looking around I feel like my idea may be TO ambitious for a newbie like me, so I would like someone who has some knowledge to tell me if it's even possible to achieve and maybe some tips on how to figure it out for a newbie. I don't want to post whole idea, but part of the asset that im worried bcs I didn't see anyone did around is. Let's say you have a spell system and a revolver. Is it possible to make in unity to store it? Simply load the revolver with different spells as each bullet, let's say. <strong>(Pardon my poor eng, i would explain it better but its not my main lang.)</strong></p>
]]></description><link>https://forum.ripper.store/topic/135160/any-asset-s-creator-s-around</link><generator>RSS for Node</generator><lastBuildDate>Wed, 16 Sep 2026 03:13:28 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/135160.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 11 Sep 2026 21:27:33 GMT</pubDate><ttl>60</ttl></channel></rss>