<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Does anyone know if there's any sort of asset that can help you find where components are on an avatar?]]></title><description><![CDATA[<p dir="auto">I already use d4rkAvatarOptimizer to help me find physbones, but I'm just curious if there's a dedicated tool for locating components (physbones, colliders, contacts, constraints, etc.) so I can more efficiently figure out where things are without having to manually check every bone</p>
]]></description><link>https://forum.ripper.store/topic/134198/does-anyone-know-if-there-s-any-sort-of-asset-that-can-help-you-find-where-components-are-on-an-avatar</link><generator>RSS for Node</generator><lastBuildDate>Mon, 28 Sep 2026 06:32:45 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/134198.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 07 Sep 2026 22:30:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Does anyone know if there's any sort of asset that can help you find where components are on an avatar? on Wed, 16 Sep 2026 06:19:56 GMT]]></title><description><![CDATA[<p dir="auto">bump</p>
]]></description><link>https://forum.ripper.store/post/2257678</link><guid isPermaLink="true">https://forum.ripper.store/post/2257678</guid><dc:creator><![CDATA[SomenoneRandome]]></dc:creator><pubDate>Wed, 16 Sep 2026 06:19:56 GMT</pubDate></item><item><title><![CDATA[Reply to Does anyone know if there's any sort of asset that can help you find where components are on an avatar? on Mon, 07 Sep 2026 23:09:31 GMT]]></title><description><![CDATA[<p dir="auto">bump</p>
]]></description><link>https://forum.ripper.store/post/2225545</link><guid isPermaLink="true">https://forum.ripper.store/post/2225545</guid><dc:creator><![CDATA[GK]]></dc:creator><pubDate>Mon, 07 Sep 2026 23:09:31 GMT</pubDate></item></channel></rss>