<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[(Convert request) Discord Chan by Bom39 - help convert this to FBX format.]]></title><description><![CDATA[<p dir="auto">Hey everyone!</p>
<p dir="auto">Please help me convert the DCChan model from unitypackage to fbx format.</p>
<p dir="auto">Below I'll provide a download link for the pack and the forum where I found it. When unpacking, the fbx folder contains clothing and accessory models, but when importing them into blender, all the clothing appears, but the model body itself is missing.<br />
Maybe it's in the unitypackage? If so, why is it set up this way?<br />
It's strange...</p>
<p dir="auto"><img src="/assets/uploads/files/1788712229582-982523611827984384-1-resized.jpg" alt="982523611827984384 (1).jpg" class=" img-fluid img-markdown" width="2048" height="2048" /><br />
<img src="/assets/uploads/files/1788712235659-982529288869635072.jpg" alt="982529288869635072.jpg" class=" img-fluid img-markdown" width="1920" height="1080" /><br />
<img src="/assets/uploads/files/1788712242729-982529292976141312.jpg" alt="982529292976141312.jpg" class=" img-fluid img-markdown" width="1920" height="1080" /></p>
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<p dir="auto"><a href="https://forum.ripper.store/topic/114224/found-bom39-discord-chan-hs-full-version-patch/39">https://forum.ripper.store/topic/114224/found-bom39-discord-chan-hs-full-version-patch/39</a></p>
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]]></description><link>https://forum.ripper.store/topic/133940/convert-request-discord-chan-by-bom39-help-convert-this-to-fbx-format.</link><generator>RSS for Node</generator><lastBuildDate>Mon, 21 Sep 2026 00:02:35 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/133940.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 06 Sep 2026 16:33:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Fri, 18 Sep 2026 04:58:32 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2265589</link><guid isPermaLink="true">https://forum.ripper.store/post/2265589</guid><dc:creator><![CDATA[Now this]]></dc:creator><pubDate>Fri, 18 Sep 2026 04:58:32 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Fri, 11 Sep 2026 19:57:33 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2239483</link><guid isPermaLink="true">https://forum.ripper.store/post/2239483</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Fri, 11 Sep 2026 19:57:33 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Fri, 11 Sep 2026 08:41:27 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2237714</link><guid isPermaLink="true">https://forum.ripper.store/post/2237714</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Fri, 11 Sep 2026 08:41:27 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Thu, 10 Sep 2026 17:09:16 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2235024</link><guid isPermaLink="true">https://forum.ripper.store/post/2235024</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Thu, 10 Sep 2026 17:09:16 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Thu, 10 Sep 2026 12:32:02 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2234347</link><guid isPermaLink="true">https://forum.ripper.store/post/2234347</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Thu, 10 Sep 2026 12:32:02 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Thu, 10 Sep 2026 08:09:03 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2233815</link><guid isPermaLink="true">https://forum.ripper.store/post/2233815</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Thu, 10 Sep 2026 08:09:03 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Thu, 10 Sep 2026 03:03:38 GMT]]></title><description><![CDATA[<p dir="auto">It would be really cool if someone checked both files (the DCChan model and the patch for it) for functionality, i don't have the opportunity to test it on unity right now, and I don't have unity myself.</p>
]]></description><link>https://forum.ripper.store/post/2233242</link><guid isPermaLink="true">https://forum.ripper.store/post/2233242</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Thu, 10 Sep 2026 03:03:38 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Thu, 10 Sep 2026 02:11:11 GMT]]></title><description><![CDATA[<p dir="auto">I can't say for sure, but it seems to me that there is an original model here - <a href="https://forum.ripper.store/topic/94451/lf-bom39-discord-chan/45">https://forum.ripper.store/topic/94451/lf-bom39-discord-chan/45</a></p>
]]></description><link>https://forum.ripper.store/post/2233088</link><guid isPermaLink="true">https://forum.ripper.store/post/2233088</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Thu, 10 Sep 2026 02:11:11 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Thu, 10 Sep 2026 01:22:17 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/srchav" aria-label="Profile: SrchAv">@<bdi>SrchAv</bdi></a> Ah, I get it, I'll pass this information on; it's really very useful. Regarding the original model, it was on this forum, but the links stopped working...</p>
<p dir="auto"><a href="https://forum.ripper.store/topic/122304/lf-bom39-discord-chan-blender-found-fbx/11?_=1789003003621">https://forum.ripper.store/topic/122304/lf-bom39-discord-chan-blender-found-fbx/11?_=1789003003621</a></p>
<p dir="auto">So, the Sketchfab model won't work for this? It's unclear how long to wait and where to find the original model.</p>
]]></description><link>https://forum.ripper.store/post/2232956</link><guid isPermaLink="true">https://forum.ripper.store/post/2232956</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Thu, 10 Sep 2026 01:22:17 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Wed, 09 Sep 2026 21:22:29 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/yakov-jack" aria-label="Profile: Yakov-Jack">@<bdi>Yakov-Jack</bdi></a> Alright, okay.<br />
The file being shared here is a Unity patch; it doesn't contain the original DiscordChan model itself. What the patch does is take the original model, apply the modified data from the patch, and transform it into a new copy of DiscordChan that includes those modifications—essentially creating a new FBX file. However, to do this, you need to acquire the original DiscordChan model by bom39. I know the package includes a .blend file and other FBX files, but those are just extra additions not found in the original model. So, to get the actual character along with all the extras, you need to apply the patch; this creates a new FBX file in your Unity folders, which you can then import into Blender and do whatever you like with.</p>
<p dir="auto">The original model seems to be floating around on this page too.</p>
]]></description><link>https://forum.ripper.store/post/2232099</link><guid isPermaLink="true">https://forum.ripper.store/post/2232099</guid><dc:creator><![CDATA[SrchAv]]></dc:creator><pubDate>Wed, 09 Sep 2026 21:22:29 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Wed, 09 Sep 2026 20:43:38 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/srchav" aria-label="Profile: SrchAv">@<bdi>SrchAv</bdi></a> The method is as follows: use the clothing set from the patch as an FBX and apply it to the original FBX model in Blender. However, the problem is that the clothing set has a model skeleton, but not the character itself. How can you combine completely different skeletons into one in Blender? Oh, and by the way, in my case, by "original model," I mean DCChan from Sketchfab.</p>
<p dir="auto">And answering your question: how to do it correctly?</p>
]]></description><link>https://forum.ripper.store/post/2231995</link><guid isPermaLink="true">https://forum.ripper.store/post/2231995</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Wed, 09 Sep 2026 20:43:38 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Wed, 09 Sep 2026 20:44:48 GMT]]></title><description><![CDATA[<p dir="auto">SO heres a lil tutorial just because i hate how hard it can be to learn these fuck ass programs:</p>
<p dir="auto">IN UNITY youll have your model loaded into your project and youll go to services at the very top of your window, youll select Explore and itll pull up a new window, the package manager. youll want to be on the All tab and scroll down to Fbx Exporter in the Packages dropdown. once you have that installed you can export your model as an fbx with all your added prefabs and such. FOR BLENDER SPECIFICALLY make sure you export as the BINARY format as blender will make a big stink if you leave it as ASCII</p>
<p dir="auto">Edit- Apparently i cant read but ill leave the tut there anyways, im a bit busy with my own stuff but i hope you figure out the exporting issue</p>
]]></description><link>https://forum.ripper.store/post/2231986</link><guid isPermaLink="true">https://forum.ripper.store/post/2231986</guid><dc:creator><![CDATA[Dane_x3]]></dc:creator><pubDate>Wed, 09 Sep 2026 20:44:48 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Wed, 09 Sep 2026 19:03:26 GMT]]></title><description><![CDATA[<p dir="auto">What exactly do you want, or do?<br />
Because essentially, what’s being posted here is a patch; you just need to apply it to bom39's original model and use the new FBX file generated by the patch—no conversion or complex process is required. It doesn't need an "FBX extractor" or "FBX exporter."</p>
]]></description><link>https://forum.ripper.store/post/2231708</link><guid isPermaLink="true">https://forum.ripper.store/post/2231708</guid><dc:creator><![CDATA[SrchAv]]></dc:creator><pubDate>Wed, 09 Sep 2026 19:03:26 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Wed, 09 Sep 2026 15:23:24 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2231002</link><guid isPermaLink="true">https://forum.ripper.store/post/2231002</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Wed, 09 Sep 2026 15:23:24 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Wed, 09 Sep 2026 10:14:26 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2230324</link><guid isPermaLink="true">https://forum.ripper.store/post/2230324</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Wed, 09 Sep 2026 10:14:26 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Wed, 09 Sep 2026 03:36:47 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2229683</link><guid isPermaLink="true">https://forum.ripper.store/post/2229683</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Wed, 09 Sep 2026 03:36:47 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Tue, 08 Sep 2026 15:35:15 GMT]]></title><description><![CDATA[<p dir="auto">Bump bump</p>
]]></description><link>https://forum.ripper.store/post/2227770</link><guid isPermaLink="true">https://forum.ripper.store/post/2227770</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Tue, 08 Sep 2026 15:35:15 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Tue, 08 Sep 2026 08:28:36 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2227000</link><guid isPermaLink="true">https://forum.ripper.store/post/2227000</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Tue, 08 Sep 2026 08:28:36 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Tue, 08 Sep 2026 02:36:14 GMT]]></title><description><![CDATA[<p dir="auto">bump bump</p>
]]></description><link>https://forum.ripper.store/post/2226196</link><guid isPermaLink="true">https://forum.ripper.store/post/2226196</guid><dc:creator><![CDATA[Helixshade2]]></dc:creator><pubDate>Tue, 08 Sep 2026 02:36:14 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Tue, 08 Sep 2026 02:22:16 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2226160</link><guid isPermaLink="true">https://forum.ripper.store/post/2226160</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Tue, 08 Sep 2026 02:22:16 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Mon, 07 Sep 2026 19:35:34 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2224884</link><guid isPermaLink="true">https://forum.ripper.store/post/2224884</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Mon, 07 Sep 2026 19:35:34 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Mon, 07 Sep 2026 13:36:33 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2223836</link><guid isPermaLink="true">https://forum.ripper.store/post/2223836</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Mon, 07 Sep 2026 13:36:33 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Mon, 07 Sep 2026 07:15:10 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/helios_e6" aria-label="Profile: helios_e6">@<bdi>helios_e6</bdi></a> I know, but I have no desire or opportunity to work with Unity just to extract a model from there...</p>
]]></description><link>https://forum.ripper.store/post/2223255</link><guid isPermaLink="true">https://forum.ripper.store/post/2223255</guid><dc:creator><![CDATA[Yakov Jack]]></dc:creator><pubDate>Mon, 07 Sep 2026 07:15:10 GMT</pubDate></item><item><title><![CDATA[Reply to (Convert request) Discord Chan by Bom39 - help convert this to FBX format. on Mon, 07 Sep 2026 04:57:14 GMT]]></title><description><![CDATA[<p dir="auto">Bump</p>
]]></description><link>https://forum.ripper.store/post/2222896</link><guid isPermaLink="true">https://forum.ripper.store/post/2222896</guid><dc:creator><![CDATA[Ender_J]]></dc:creator><pubDate>Mon, 07 Sep 2026 04:57:14 GMT</pubDate></item></channel></rss>