<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[need help fixing a Bonfie edit...]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1783485527826-35b6f913-6756-4046-a269-b3f73cd8f108-image.jpeg" alt="35b6f913-6756-4046-a269-b3f73cd8f108-image.jpeg" class=" img-fluid img-markdown" width="410" height="321" /></p>
<p dir="auto">This bonfie edit i found is SO GOOD so im trying to turn it nsfw but a few issues...</p>
<p dir="auto"><img src="/assets/uploads/files/1783485616036-432e1c11-026d-4262-83ec-dcf3f68b371b-image.jpeg" alt="432e1c11-026d-4262-83ec-dcf3f68b371b-image.jpeg" class=" img-fluid img-markdown" width="549" height="450" /><br />
<img src="/assets/uploads/files/1783485685957-45d1e59b-64c3-4780-bab3-2cde36c442fe-image.jpeg" alt="45d1e59b-64c3-4780-bab3-2cde36c442fe-image.jpeg" class=" img-fluid img-markdown" width="349" height="331" /> <img src="/assets/uploads/files/1783485701357-6f02c5ad-11fe-4eec-85ab-97548cdb2954-image.jpeg" alt="6f02c5ad-11fe-4eec-85ab-97548cdb2954-image.jpeg" class=" img-fluid img-markdown" width="255" height="279" /><br />
the Armature breaks off the mesh anytime i  try to turn it into a FBX<br />
and as well i try to add a <em>nipple area</em> its just fully white<br />
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if you know anything about blender or turning this into a FBX so it won't break please help!</p>
]]></description><link>https://forum.ripper.store/topic/120251/need-help-fixing-a-bonfie-edit...</link><generator>RSS for Node</generator><lastBuildDate>Thu, 17 Sep 2026 06:05:03 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/120251.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 08 Jul 2026 04:44:46 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Fri, 31 Jul 2026 17:21:29 GMT]]></title><description><![CDATA[<p dir="auto">can i have the normal avatar of this in unitypackage pls? if need money i will buy but send the link thanks</p>
]]></description><link>https://forum.ripper.store/post/2091881</link><guid isPermaLink="true">https://forum.ripper.store/post/2091881</guid><dc:creator><![CDATA[Ray99ita]]></dc:creator><pubDate>Fri, 31 Jul 2026 17:21:29 GMT</pubDate></item><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Fri, 24 Jul 2026 19:18:07 GMT]]></title><description><![CDATA[<p dir="auto">You need to add your own nsfw bits i had to do that and for the breast click on the body and one of the scale tingys and just make it all the way to the left</p>
]]></description><link>https://forum.ripper.store/post/2065882</link><guid isPermaLink="true">https://forum.ripper.store/post/2065882</guid><dc:creator><![CDATA[Joy_mysterious]]></dc:creator><pubDate>Fri, 24 Jul 2026 19:18:07 GMT</pubDate></item><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Fri, 24 Jul 2026 18:29:01 GMT]]></title><description><![CDATA[<p dir="auto">Bump for any update :3</p>
]]></description><link>https://forum.ripper.store/post/2065752</link><guid isPermaLink="true">https://forum.ripper.store/post/2065752</guid><dc:creator><![CDATA[Fëx̌ā Yæ]]></dc:creator><pubDate>Fri, 24 Jul 2026 18:29:01 GMT</pubDate></item><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Sat, 11 Jul 2026 09:17:24 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/cursed.unwell" aria-label="Profile: cursed.unwell">@<bdi>cursed.unwell</bdi></a> ty god speed</p>
]]></description><link>https://forum.ripper.store/post/2016886</link><guid isPermaLink="true">https://forum.ripper.store/post/2016886</guid><dc:creator><![CDATA[silly_kitty]]></dc:creator><pubDate>Sat, 11 Jul 2026 09:17:24 GMT</pubDate></item><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Thu, 09 Jul 2026 17:17:28 GMT]]></title><description><![CDATA[<p dir="auto">I think I fixed it :3 This zip includes a FBX and Blend file (no changes to the texture section) <a href="/login" class="hide-to-guest">[register or login to view this hidden content]</a> so I hope it works</p>
]]></description><link>https://forum.ripper.store/post/2010318</link><guid isPermaLink="true">https://forum.ripper.store/post/2010318</guid><dc:creator><![CDATA[cursed.unwell]]></dc:creator><pubDate>Thu, 09 Jul 2026 17:17:28 GMT</pubDate></item><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Wed, 08 Jul 2026 05:33:28 GMT]]></title><description><![CDATA[<p dir="auto">Currently seeing what I can do, but I'm not good with Unity. Should I keep the scale what it is when imported (0.010) or should I put it to 1.0? I know scaling is different between programs. Another thing, when exporting it deletes the Hips bone, so I'll figure that out</p>
]]></description><link>https://forum.ripper.store/post/2005102</link><guid isPermaLink="true">https://forum.ripper.store/post/2005102</guid><dc:creator><![CDATA[cursed.unwell]]></dc:creator><pubDate>Wed, 08 Jul 2026 05:33:28 GMT</pubDate></item><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Wed, 08 Jul 2026 04:56:31 GMT]]></title><description><![CDATA[<p dir="auto">@Green-Shadow its because i didn't add a mapped material because i use blender outfit but for the other stuff idk... i can easily make a nip but idk how to fix the FBX breaking</p>
]]></description><link>https://forum.ripper.store/post/2005036</link><guid isPermaLink="true">https://forum.ripper.store/post/2005036</guid><dc:creator><![CDATA[silly_kitty]]></dc:creator><pubDate>Wed, 08 Jul 2026 04:56:31 GMT</pubDate></item><item><title><![CDATA[Reply to need help fixing a Bonfie edit... on Wed, 08 Jul 2026 04:49:30 GMT]]></title><description><![CDATA[<p dir="auto">For the white nipple, are you checking the emissions? could be that</p>
]]></description><link>https://forum.ripper.store/post/2005017</link><guid isPermaLink="true">https://forum.ripper.store/post/2005017</guid><dc:creator><![CDATA[Shoulder Devil]]></dc:creator><pubDate>Wed, 08 Jul 2026 04:49:30 GMT</pubDate></item></channel></rss>