<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Shinano loli prefab]]></title><description><![CDATA[<p dir="auto">Hello, I have a question about this prefab (<a href="https://booth.pm/en/items/6115428" rel="nofollow ugc">https://booth.pm/en/items/6115428</a>)<br />
I have no clue on how to add it to the base Shinano model and I can't seem to find any videos or tutorials on how to add actual character prefabs onto models in Unity. If anyone could give me any pointers I would greatly appreciate it!![alt text]<img src="https://booth.pximg.net/dec19f4c-50a1-4219-83b6-94f969a7c54c/i/6115428/bd453c44-da5b-42f7-83ec-f7c6b4176cbf_base_resized.jpg" alt="alt text" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forum.ripper.store/topic/117119/shinano-loli-prefab</link><generator>RSS for Node</generator><lastBuildDate>Wed, 16 Sep 2026 02:21:20 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/117119.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 22 Jun 2026 20:28:57 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Shinano loli prefab on Fri, 10 Jul 2026 21:43:24 GMT]]></title><description><![CDATA[<p dir="auto">As far as I can tell, you need to drag it into the hierarchy on the left hand side of the project window. It's not something you morph onto the current body, you effectiely "replace" things like this. AFAIK that's how I remember it working.</p>
]]></description><link>https://forum.ripper.store/post/2015065</link><guid isPermaLink="true">https://forum.ripper.store/post/2015065</guid><dc:creator><![CDATA[Shiggles]]></dc:creator><pubDate>Fri, 10 Jul 2026 21:43:24 GMT</pubDate></item></channel></rss>