<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Laevatein for VRChat (need support to export)]]></title><description><![CDATA[<p dir="auto">I use this model Laevatein<br />
<a href="https://smutba.se/project/1ae153d2-acda-4b9f-9826-dba58c8d667e/" rel="nofollow ugc">https://smutba.se/project/1ae153d2-acda-4b9f-9826-dba58c8d667e/</a></p>
<p dir="auto">And I simply don't understand how to import it properly. Judging by what's there, the model is completely broken, but it's rigged. If I try to fix the model through CATs, Blender crashes.</p>
<p dir="auto">When importing FBX into Unity and converting the model to Humanoid it shows me an error <img src="/assets/uploads/files/1778498273124-%D1%81%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA-%D1%8D%D0%BA%D1%80%D0%B0%D0%BD%D0%B0-2026-05-11-141635.png" alt="Снимок экрана 2026-05-11 141635.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">I've already managed to split the FBX, but the small components are because when I try to delete them... This is a compelling argument. The FBX reverts to its original state (as I understand it, blendshapes). So, I have several FBXs.</p>
<p dir="auto">Simply put, how do I import them into Unity properly?<img src="https://forum.ripper.store/assets/plugins/nodebb-plugin-emoji/emoji/android/1f622.png?v=9b15657bda9" class="not-responsive emoji emoji-android emoji--cry" style="height:23px;width:auto;vertical-align:middle" title=":cry:" alt="😢" /></p>
]]></description><link>https://forum.ripper.store/topic/108652/laevatein-for-vrchat-need-support-to-export</link><generator>RSS for Node</generator><lastBuildDate>Wed, 30 Sep 2026 08:12:12 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/108652.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 11 May 2026 11:21:09 GMT</pubDate><ttl>60</ttl></channel></rss>