<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[クヌギくん/KUNUGI/ VRChat]]></title><description><![CDATA[<p dir="auto">I’m sharing the KUNUGI model files here. This asset was originally sold on Booth, but it had an unreasonably high price tag, and no one has ever shared the original source files on the platform. That’s why I extracted the showcase model from VRChat, and I hope this helps anyone who needs it.<br />
<img src="https://booth.pximg.net/20109727-bfb4-4893-ac44-cf1ecae7d34f/i/8216827/33fd1dd5-4573-4ec8-9b0d-22e94297906e_base_resized.jpg" alt="替代文字" class=" img-fluid img-markdown" /><br />
<a href="https://booth.pm/zh-cn/items/8216827" rel="nofollow ugc">https://booth.pm/zh-cn/items/8216827</a></p>
]]></description><link>https://forum.ripper.store/topic/106705/クヌギくん-kunugi-vrchat</link><generator>RSS for Node</generator><lastBuildDate>Sun, 27 Sep 2026 23:16:04 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/106705.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 30 Apr 2026 12:18:20 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to クヌギくん/KUNUGI/ VRChat on Sat, 20 Jun 2026 00:14:08 GMT]]></title><description><![CDATA[<p dir="auto">I need an FBX file...<br />
I can't use Mochifitter.</p>
]]></description><link>https://forum.ripper.store/post/1942191</link><guid isPermaLink="true">https://forum.ripper.store/post/1942191</guid><dc:creator><![CDATA[kotopidayo]]></dc:creator><pubDate>Sat, 20 Jun 2026 00:14:08 GMT</pubDate></item><item><title><![CDATA[Reply to クヌギくん/KUNUGI/ VRChat on Fri, 01 May 2026 22:47:04 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/lugiaxxx" aria-label="Profile: lugiaxxx">@<bdi>lugiaxxx</bdi></a> Yep, all the PhysBones settings are fully intact and working perfectly!</p>
]]></description><link>https://forum.ripper.store/post/1780437</link><guid isPermaLink="true">https://forum.ripper.store/post/1780437</guid><dc:creator><![CDATA[furry lovers]]></dc:creator><pubDate>Fri, 01 May 2026 22:47:04 GMT</pubDate></item><item><title><![CDATA[Reply to クヌギくん/KUNUGI/ VRChat on Fri, 01 May 2026 15:56:39 GMT]]></title><description><![CDATA[<p dir="auto">I wonder if the physbones setting were able to extracted as well</p>
]]></description><link>https://forum.ripper.store/post/1779266</link><guid isPermaLink="true">https://forum.ripper.store/post/1779266</guid><dc:creator><![CDATA[lugiaxxx]]></dc:creator><pubDate>Fri, 01 May 2026 15:56:39 GMT</pubDate></item><item><title><![CDATA[Reply to クヌギくん/KUNUGI/ VRChat on Thu, 30 Apr 2026 12:18:35 GMT]]></title><description><![CDATA[<p dir="auto"><a href="/login" class="hide-to-guest">[register or login to view this hidden content]</a><br />
The extraction gave me a bunch of scattered mesh files, so I’ve repackaged everything into one unified FBX file — hopefully it edits smoothly with no hiccups in Blender.</p>
]]></description><link>https://forum.ripper.store/post/1775738</link><guid isPermaLink="true">https://forum.ripper.store/post/1775738</guid><dc:creator><![CDATA[furry lovers]]></dc:creator><pubDate>Thu, 30 Apr 2026 12:18:35 GMT</pubDate></item></channel></rss>