<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[LF: ゼロから始めるUdonSharp by とみーのうどん工房]]></title><description><![CDATA[<p dir="auto"><img src="https://booth.pximg.net/90f801b9-355a-4e18-93fe-971702919750/i/4890389/16657982-fa05-40b8-84d8-c2b5e5d04e0e_base_resized.jpg" alt="alt text" class="img-markdown  img-fluid" /></p>
<p dir="auto"><a href="https://tommyudonfactory.booth.pm/items/4890389" rel="nofollow ugc">https://tommyudonfactory.booth.pm/items/4890389</a></p>
<p dir="auto">This is a guide to 'UdonSharp (U#)', used for creating world gimmicks in VRChat. It covers a wide range of techniques, from the basics of gimmick creation to synchronization. For those with no programming experience, it also covers environment setup and programming fundamentals. Unity sample scenes for the explained gimmicks are included as well. It's also recommended for those who just want to dive in and experiment with gimmicks.</p>
]]></description><link>https://forum.ripper.store/topic/102442/lf-ゼロから始めるudonsharp-by-とみーのうどん工房</link><generator>RSS for Node</generator><lastBuildDate>Thu, 08 Oct 2026 16:34:26 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/102442.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 04 Apr 2026 09:43:11 GMT</pubDate><ttl>60</ttl></channel></rss>