<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[When using Selfie Expression in Vrchat why can some avatars track blinking and how can I fix it in unity so others can also?]]></title><description><![CDATA[<p dir="auto">When you play Vrchat if you are on desktop you can use your camera to track your body, hand movement, and eyes but for some of the avatars if you blink it wont close the eyes it will only make them move. I am not sure what causes some of the avatars to be able to track and others to now. Does anyone know the solution to this?</p>
]]></description><link>https://forum.ripper.store/topic/100899/when-using-selfie-expression-in-vrchat-why-can-some-avatars-track-blinking-and-how-can-i-fix-it-in-unity-so-others-can-also</link><generator>RSS for Node</generator><lastBuildDate>Sun, 27 Sep 2026 01:43:49 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/100899.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 25 Mar 2026 05:04:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to When using Selfie Expression in Vrchat why can some avatars track blinking and how can I fix it in unity so others can also? on Wed, 25 Mar 2026 05:10:28 GMT]]></title><description><![CDATA[<p dir="auto">this would require closed eye blendshapes on the model, which you can find directly under eyelook. you can add eyes looking up and down as well to make them widen and close depending on where you look like real eyes.</p>
]]></description><link>https://forum.ripper.store/post/1667880</link><guid isPermaLink="true">https://forum.ripper.store/post/1667880</guid><dc:creator><![CDATA[bingobluey]]></dc:creator><pubDate>Wed, 25 Mar 2026 05:10:28 GMT</pubDate></item></channel></rss>